MyTwoSense
Bio
Ska and Pro Wrestling are the only legitimate forms of Art.
⭐⭐⭐⭐⭐ = Masterpiece
> ⭐⭐⭐⭐ = Great/Amazing
> ⭐⭐⭐ = Average/Good
> ⭐⭐ = Fine/Okay
> ⭐ = Poor/Bad
< ⭐= Failed
Ska and Pro Wrestling are the only legitimate forms of Art.
⭐⭐⭐⭐⭐ = Masterpiece
> ⭐⭐⭐⭐ = Great/Amazing
> ⭐⭐⭐ = Average/Good
> ⭐⭐ = Fine/Okay
> ⭐ = Poor/Bad
< ⭐= Failed
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
Noticed
Gained 3+ followers
Favorite Games
002
Total Games Played
000
Played in 2024
000
Games Backloggd
Recently Played See More
Recently Reviewed See More
QUICKIE:
Inside (2016) may as well the greatest Puzzle-Solving game of all time that intertwines the genres of Body Horror and Atmospheric Storytelling without deviating from its story. It's intriguing, layered, confusing and above all else, tense. The intensity with every instrument of its brilliant score, the sound and level design all leading up to a haunting but fitting conclusion that is begged to be dissected more and more with each play through. Inside is Brilliant, a true masterpiece of its genre, heck even of the last decade.
Difficulty: -
Times Played: 3
⭐⭐⭐⭐⭐ (10/10)
Inside (2016) may as well the greatest Puzzle-Solving game of all time that intertwines the genres of Body Horror and Atmospheric Storytelling without deviating from its story. It's intriguing, layered, confusing and above all else, tense. The intensity with every instrument of its brilliant score, the sound and level design all leading up to a haunting but fitting conclusion that is begged to be dissected more and more with each play through. Inside is Brilliant, a true masterpiece of its genre, heck even of the last decade.
Difficulty: -
Times Played: 3
⭐⭐⭐⭐⭐ (10/10)
QUICKIE:
The nostalgia became the selling point for me to revisit as curiosity got the better of me on how it ends since 5 year old me never had the wits to reach that far, I'm not the most avid of gamers, but as a casual, this was very fun and quite responsive with its mechanics. Though some of the special-web controls rarely worked, but when got the hang of it, becomes a breeze to go through, where finishing isn't the most rewarding of gameplays as the final boss is essentially just escaping, though with some of the creativity they had with other bosses, could have implemented in the final stretch.
Difficulty: Standard
Times Finished: 2
⭐⭐⭐½ (7.0/10)
The nostalgia became the selling point for me to revisit as curiosity got the better of me on how it ends since 5 year old me never had the wits to reach that far, I'm not the most avid of gamers, but as a casual, this was very fun and quite responsive with its mechanics. Though some of the special-web controls rarely worked, but when got the hang of it, becomes a breeze to go through, where finishing isn't the most rewarding of gameplays as the final boss is essentially just escaping, though with some of the creativity they had with other bosses, could have implemented in the final stretch.
Difficulty: Standard
Times Finished: 2
⭐⭐⭐½ (7.0/10)