156 Reviews liked by Nels0123


A wonderful rpg with one of the most strangely captivating settings in a videogame. The great characters and overall lighter tone help to make Inaba feel like a second home. The ost is amazing and for some reason brings feelings of nostalgia. The UI and graphics are pretty good, though the character models look goofy. I also really like the story, and gameplay is solid if fairly easy. Persona 4 Golden is a fantastic game I highly recommend.

Besides the performance
This is the perfect sequel or the best they could have done
This game just improves on everything and the story is so engaging

This review contains spoilers

Persona 4 Golden is a masterpiece and is currently my favorite game in the persona series. The setting and aesthetic of P4G is top fucking tier, the gameplay is fun and challenging, the murder mystery driven story is cool and intriguing, the social links are arguably the best in the series, has what I believe is the best persona antagonist that is Adachi, and the main cast is damn near perfect. I’ve seriously never been so attached to a cast of characters like the investigation team. Some more of the things I love about P4G is how damn wholesome and heartwarming the game can be, it’s what gives the game its own unique charm and vibe to me out of the whole series I really love it.

There aren’t many huge problems I have with this game. There are some things that annoy me like the camping trip scenes cuz of Yosuke (still love yosuke but man he has some yikes moments) and Marie’s dungeon, I honestly don’t really like it. It’s fine story wise but I am not a big fan of the dungeon design personally. But despite some of those issues that I can name up on the top of my head they don’t completely take away how masterful I think the game is overall. It just goes to show how much I love and respect this game.

No matter how many times people misinterpret P4’s themes and core topics, or try to spawn extremely stupid and random controversy out of it, Persona 4 Golden will forever be one of my favorite games of all time and what I consider to be a JRPG masterpiece.



Literally the greatest rpg ever made. The characters and story are perfection. The dungeons are fixed from persona 3 and are actually fun to play through!!!! Adachi is the goat and this game is the goat!!!

Persona 3 Portable is the third Persona game I have played, and its the third game in the Persona game that I have loved. From a gameplay standpoint, it is clear that the games have stepped up in quality with Persona 4 Golden and Persona 5 Royal, but something about P3P's story hit different. Maybe its the themes of life, death, and what it means to be living, or it could be the fact that this is the only Persona game that feels like there are any stakes to it. It also helps that I felt that the overall story and its final antagonist felt the most natural to the story. Don't get me wrong, there is still some level of ridiculousness that coincided with the game's final boss, but not in the same way has P4G's or the vanilla P5 boss.

Really good game. But it's not really the masterpiece I've been hearing so much.

Sure, it's great in the gameplay department but it's a tan lame with it's history and some characters being for the most part walking steriotypes compared to P4 which had better characters that felt more special and unique.

The combat is great. A lot of spectacle and little effects. Demon negotiation is here for some reason, it's more basic than in the SMT games but it opens for some interesting possibilities. The social aspect is here and greatly expanded from the past games.

It may be the best in the series, but it's not my favorite.


I'm someone who doesn't carry a whole lot of nostalgia for The Legend of Zelda franchise. The only other game I had played in the franchise was Breath of the Wild. That being said, without exaggerating, The Legend of Zelda: Tears of the Kingdom is easily one of the best games that I have ever played. I thought Breath of the Wild was really good, but this game blows that out of the water.

The game improves upon almost every aspect of the previous game that many already considered a masterpiece. The world, the game mechanics, the story, the music and just about every other thing that goes into making a game. It also has an absurd attention to detail that just about any other game wouldn't have had, making it just that much better. The game took me 120+ hours and I really never got bored. The open world is so full of things to find and places to explore that it is incredibly hard to get bored while playing.

I can't say much more without repeating what I have said in some way, but honestly I shouldn't have to explain how good the game is. If you've played it you know how great it is, and if you haven't then you've already heard how good it is. Tears of the Kingdom is a masterpiece.

I get that the point of the game is to be janky, messy fun, but I feel like they could capture that while still making some improvements. For example, the UI is ass and they could do with some more exciting music. Otherwise, this is an awesome game for fucking around in with your friends, and that's all it's trying to be.

This game totally blew me away by how good it is, the story is soooo good. I haven't played a game where I've been sucked into the story like this one since Hollow Knight, I loved every minute of it. The exploration is great and the combat is near perfection for a Star Wars game. Customization options are really cool and varied. I don't have anything bad to say about this game except sometimes the difficulty spikes are weird, but you can change the difficulty

the nerds hating on the pace of battles are the same people saying "hurry up" in showdown chats

I didn't abandon this game because I didn't like it. I abandoned it because it nearly gave me a heart attack. I watch a fuck ton of horror movies but I don't play too many horror games, so I probably should've prepared myself before this. Glad I played it cause I've never been scared like that before, but I'll never touch it again.

I enjoyed a lot about the game. The music was fenomenal, thr story rich and charming and the relationship between Kratos and Artreus felt real. I just wish more of the main bosses were like valkiries and the enemie design and placement were just bad. Nobody wants to have to fight 20+ enemies that can stunlock you in a small room.

You know as a kid when you stop playing with a toy and you're not interested in it what so ever anymore but the second your friend comes over & plays it you suddenly really want to play it? Yeah thats this frfr

goated doe ong

Amazing game and adaptation of Spider-Man all around. Story is fantastic and while staying true to the comics and source material tells its own interesting story it’s hard to dislike anything about this game and what it entails.

Jedi: Survivor feels more like a classic Star Wars story than anything released from this franchise in recent memory. A great balance of heart, tragedy and adventure. The story is fantastic, and is far more emotionally complex and deep than the standard hero’s journey found in the original 1977 film. It makes interesting connections with both the original trilogy and the new High Republic era. It builds on the fantastic characters from 2019’s Fallen Order (Cal, Cere and Merrin just to name some standouts) and develops them into far more interesting and conflicted characters, with their own complicated dynamics between them. Cal is truly fleshed out in this game as a character stuck between his desire to respect and continue the ways of the collapsed Jedi Order, while also recognising the inherent darkness within himself which may be necessary in order to defeat the Empire and save the ones he loves. It is perhaps the most morally ‘grey’ a Jedi protagonist has been in any Star Wars media and this was a welcome and unexpected fresh take on the traditionally heroic Jedi troupe. Cal is no longer some starry-eyed hero, a slave to the order’s traditions, but now a more ruthless and vengeful guerrilla fighter that is willing to do whatever it takes in order to strike back against the Empire for all the pain it has wrought. It is this conflict within Cal, and how this is mirrored in the antagonists of the game, that truly makes this journey a special and meaningful one.


Alongside the fantastic narrative, the gameplay is also top notch, with crunchy parry based lightsaber combat, and some of the best platforming in recent memory (one of Respawn’s great strengths as a developer is their fantastic, fluent traversal). Survivor is bigger and better than Fallen Order in every way from story to combat to travel to characters. It is a true evolution from the original, think of the step up from Uncharted 1 to Uncharted 2 in terms of a quality jump that builds upon an already solid formula. Not to mention this game also includes one of the best set pieces since Uncharted 2, thanks to Merrin’s portal-based platforming. My only criticism would be that the game world and levels have been perhaps expanded to too large and broad a scope in some areas, particularly the planet of Koboh which takes up the majority of the game’s length through repeated trips and exploration. It does start to feel a bit samey after a while constantly returning to that location. Luckily there are enough trips to other planets and fantastic set pieces thrown into the mix in between to make up for Koboh’s flaws as an overly large and daunting explorable space. The beating heart of this game is its story and its characters so the game would have benefitted from being more linear in some sections (particularly Koboh) in order to put more focus and momentum on the fantastic story. The Metroidvania style exploration is fun, but when your only picking up cosmetic items and health/force upgrades it can feel a little pointless, especially when you could be following the fantastic main story instead of exploring. Despite my gripes with the large open world sections, the gameplay is still fantastic and the story touched me in a way that no traditional jedi-focused Star Wars story has done since the original trilogy. It is the new high point for Star Wars games and potentially even for 3rd person action/adventure titles in general given it excels in both gameplay and story. Jedi: Survivor is truly the ‘Empire Strikes Back’ in comparison to Fallen Order’s ‘New Hope’: bigger and better, while also being more complex and emotionally engaging on a narrative front. It has succeeded on being both greater in scale and ambition than its predecessor, while also telling a story that feels more human and personal despite the larger ‘space opera’ underpinnings.

Respawn has truly accomplished something great with Jedi: Survivor and I greatly anticipate their next chapter in Cal Kestis’ story. Aside from Andor which is brilliant in its own more introspective and nuanced way; these Respawn Jedi games represent the highest bar that Star Wars has reached in terms of narrative and heartfelt storytelling since the original trilogy.