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NowItsAngeTime reviewed Dead or Alive 6
It's unfortunate it seems this game has rather mixed reception and killed the series. As someone who mostly plays 2D fighters, and rarely 3D ones, I think the game is more fun than Tekken 7 and 8, mostly cuz I like the movement in Dead or Alive (don't like Tekken's weirdly stiff movement). I also like the Strike/Hold/Throw triangle.

I'll admit that I hadn't played a Dead or Alive game much before 6 but I think this is a surprisingly good starting point since it has good graphics AND a really well detailed tutorial and generally feels good to play both in beginner friendly mashing sense but also surprising depth and character variety.

Arcade mode is nice and standard but at least it's better than certain other modern fighting games either barely having one or not having one at all.

The story mode was... goofy but at least they have cutscenes even if most of them are like 1 minute long each.

DOA Quest was a fun way to act as a way to practice certain characters and tools AND get more customization costume options.

There are a few unfortunate things about this game I can't defend.

Even though I don't care for customization and the fanservice costumes in general, I thought it was weird how much this game tried too hard to be "esports friendly" in terms of presentation and content.

Speaking of the DLC store prices and availability for all the costumes is pretty dumb and ridiculous. Thankfully I don't care for that stuff.

What I DO care about is how weirdly expensive the DLC characters are. At least the "Core Fighters" free to play idea kinda worked?

Overall this game is fun but admittedly I mostly played single player since I only tried to 'compete' when the game was first released, and now no one plays this game online and the developer is likely not to make a sequel.

3 days ago


3 days ago


3 days ago


NowItsAngeTime completed Pokémon Trading Card Game Live
A good FREE way to get started on modern Pokemon TCG since its straightforward and the app gives you decent starter decks. However the Pokemon TCG Live app itself has a lot of annoying issues

-The store system SUCKS, no way to manual search
-The Gem system sucks as well. On one hand no "pay to win" is nice in theory, but the time limit Battle Pass sucks for people who cannot commit to playing at least 1-3 matches a day.
-Due to being forced to Pokemon TCGs very limited formats, can get repetitive very easily. No way to have a "free play" of older cards with friends.
-Occassional days when app just doesnt work for almost a whole day potentially ruining dailies

Otherwise its servicable for an official free to play TCG app, provides all the modern legal cards , pack opening luck is "OK", and at least you can put physical starter decks you got in the app through codes (even if they're not Standard legal)

7 days ago


NowItsAngeTime completed Magic: The Gathering Arena
Surprisingly well built for an official trading card game app.

-Covers a lot of formats
-Pack opening feel relatively fair
-Seems to get into the newer sets for Standard quick enough
-Can play against CPU to test deck out
-Gives FREE good enough starter decks for all 1-2 color variations

Main flaws relate to the repetition. I'm generally not a fan of free to play "daily tasks" and making the tasks of getting cards limit to color decks gets old and feels more like a chore.

Also like others have said, when you play enough you start to see the repeition of decks that do well, especially in ranked.

7 days ago


7 days ago



7 days ago


NowItsAngeTime reviewed Cyanotype Daydream: The Girl Who Dreamed the World
I think Cyanotype Daydream is good... but with A LOT of asterisks.

On a technical (I guess what some might call "objective") level it's pretty solid with likable, developed characters especially around the main protagonist and the main love interest of each of the 4 linear romance stories. The way everything is tied together, especially the setting, is pretty cool.

CASE 1 through 3 are generally above average pacing wise for unique interesting love stories. All of them plus CASE 0 are interesting tragedies that are in some ways an improvement over many popular emotional nakige. Unlike titles by KEY, Cyanotype doesn't go too hard on being overly melodramatic to try to make the reader cry, with better proper buildup on having the characters' emotional scenes be more authentic and less "anime-like".

While all the main heroines are interesting, Yonagi is pretty easily the standout, but it's admittedly unfair since she by far has the most amount of screentime. But when the "genki nice girl" can be popular even to people who don't like that archetype shows what happens when, once again, emotions are more authentic instead of just trying to be a bunch of anime archetype checkboxes.

So where do all these "asterisks" come from to 'only' give this supposed masterpiece a 7/10? I'll use literal asterisks to explain:

- Two of the cases having age gap romances made those stories more uncomfortable AND predictable, and therefore less personally enjoyable. It's especially bad with CASE-1 with a 30 Year age gap, and it got WORSE when you realize the context of it in CASE-0.
- Some of the humor (what little there is) was pretty lame and repetitive. No, a femboy asking people to touch his weewee, a busty woman "femdom slapping" you and calling you a slave, and a 30+ year old woman calling people candy, peaches, and bitches isn't funnier the more you use the joke.
- While I did mentioned Yonagi is the standout character her personality sadly got slowly shafted to be more and more of a plot device so it made her not as great as I'd hoped.
- While I did mention it didn't fall into the trap of other nakige of being overly melodramatic... many times the emotional moments didn't hit as hard as they could have? Many times my reaction was more "oh that's interesting" instead of... feels.
-- So while the characters' emotions I said are authentic, sometimes the emotional scenes end a lot quicker than I was expecting despite all the buildup.
-- Similarly a lot of the emotional scenes don't hit for me since... a lot of the scenes were told through narration and monologues instead of... character dialogue. When all the main protags are not voice acted that also hurts.
- Speaking of the writer Ono Wasabi relies too often on pace-breaking monologues, narration, and exposition in general. You have interesting characters, why not do the worldbuilding more though show over tell, instead of paragraphs of boring lifeless narration?
- It's especially bad with a character called Asama in CASE-0. Any time he wanted to do his long sci-fi 'lessons' I wanted to be like Michael Scott from The Office (US) and yell "AAAAAhhh I'm gonnna KMS!!"

It's unfortunate, I wanted to consider this a masterpiece like many do. It does a lot of unique things, has likable and/or interesting and authentic main characters, actually properly explains "nakige magic" in its own sci-fi way so the latter twists don't feel cheap, and overall has a solid message.

It's just too much of the actual storytelling techniques annoyed me enough to only consider this a "fine" VN but nothing great. Still something I'd recommend but I would have include all the caveats I mentioned above.

On a meta note, I think Ono and Laplacian got a little too much of a rush and arrogance trying to go all-ages as a company after this 1 title did pretty well. They should probably make another masterpiece title before trying to be the next modern KEY.

12 days ago



12 days ago


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