OrangeUnicorn
2019
2016
As is evident from my hour count, I couldn't put this game down. It keeps me playing for one more day, and then one more, and then one more etcetera, while only using intrinsic motivations and not toxic mobile-gamey tricks to pull me back. Giving it 4.5/5 stars instead of 5 because after a lot of hours playing I have run out of things to motivate me to play more, but the game is still worth a buy.
2022
2013
2013
2015
2013
2011
Roaming around the city as Batman and beating up random dudes, or stealthing around, or simply flying over the streets was fun, although I never really got to finish the game/main story, even though I started a new playthrough on a couple occasions. I believe it holds up really well for a game that released over a decade ago.
2013
2020
I only played this when it was in beta, so my review may as well be irrelevant. I really enjoyed building my siege machines and having a go at beating some levels, but the concept really failed to engage me. Often felt like I couldn't use my creativity and had to resort to more efficient builds to beat a level. Anyway it is still worth a try if you enjoy this type of puzzle/building game.
2011
I am not a big fan of Rogue-like games so this review should be taken with a grain of salt. The game has simple controls, which works in favour of it and not against it. It features an abundance of powerups that feel chaotic for a new/inexperienced player like myself but offer a great learning curve, which is something that a lot of people look for. I unfortunately didn't bring myself to beat the game because the gameplay loop didn't keep me entertained.
2016
2013
2019