This game has like a million different ironically hilarious quotes I could share for a review if I wanted to, but I think it should tell you everything about this game's over the top edginess when I say that the menus have gunshot sound effects when you click on certain options, and nearly every time you die Shadow will respond by saying "D A M N". Really bad game for sure although if you want some ironic enjoyment I'd just recommend trying one playthrough and leaving it at that, not worth 10 fucking playthroughs to get to a last story segment that ruins the whole point the game was going for.

Had a decent time with Team Sonic and the gameplay is solid despite the pretty blatantly stupid story, but as of now I am very much not compelled to go back and do the other three campaigns as I'm not exactly jumping for joy at the possibility of playing the same decent stages three more times on different difficulty levels. At least I learned the real superpower of teamwork though, I guess that's worth something.

"Hey Everyone. I know you wanna buy my stocks, BUT F U C K Y O U, I ' M K E E P I N G T H E S T O C K S."

Changed my mind this game's goated.

This game objectively isn't very great like, at all, but it also objectively has the best video game music ever composed so naturally it is the best game ever made. I'd make a sweep joke but I have a lot of random Sonic games no one cares about that I may play soon so I'll hold off on it for now.

Downloaded the GBA version of this on my GBA Emulator as a joke and over the course of the day I actually beat all of it. It was genuinely a lot better then I expected, but I hope it says something that this is the best piece of Open Season media I’ve experienced and the majority of the time it’s just a mediocre 2D platformer. Sad that this used to be Sony’s headlining franchise before hotel Transylvania.

I think it’s most likely due to how this released on the console two years after the SNES dropped for some reason, but I’m pretty confident in saying this is the nicest looking NES Game I’ve played this far. All of the colours look really nice and the sprites are probably the most detailed and nice looking I’ve seen on an NES Game, mainly with Dedede’s expression in the final world after Kirby fucks up and accidentally causes the world to nearly end like a dumbass. Anyways while this is definitely not the best Kirby game I’ve played thus far and some stuff does get a little repetitive like all the times you fight random enemies Meta Knight throws at you, but compared to some other NES Games around this time it’s aged remarkably well and I dunno if I can be mad at the game that started the tradition of fucked up hellspawn Kirby bosses.
(Also this is a side note but how much of a hot take is it to have cutter as your favourite copy ability, I’m pretty confident in it and beam being my top two.)

Where is copy abilities.😡😡😡

Genuinely really loved this. Has so many fantastic elements added to the Kirby formula like the waddle dee town, mouthful mode, copy ability upgrades and the 3D World like Waddle Dee Collection System but on top of that is has Car Kirby. That’s the end of the review buy the game because of car Kirby, it’s as good as you’ve heard. First Kirby pinball land and now this, the Kirby franchise is more goated then I remembered.

I'm not gonna explain the whole backstory behind this game and how it was originally Doki Doki Panic because I think anyone who is a big enough fan of Mario knows that already, but the point is because of the fact that wasn't even a Mario Game originally, this one 100% feels the most different out of any of the NES era Mario games. No stomping on enemies to kill them, no timer, a more labyrinth like structure instead of just going from left to right, a lack of common Mario enemies, and a complete lack of Bowser all make this game much different then what comes before and after in the 2D Mario Saga and while I can see people enjoying the game less because of that, I personally got a lot of this more different style of Mario. The more puzzle like elements were pretty fun to go through albeit a bit to vague in parts, the addition of having multiple playable characters like Luigi Peach and Toad and them actually playing different unlike Mario 1 is cool and while it does get annoying after a while hearing the same fucking song in every level, the music for the most part is still well done like the rest of Mario's soundtracks are despite a bit more variety being greatly appreciated. So even though I literally only played it because Chaotique was spamming the box art, I really enjoyed Mario Bros 2 and was a nice unique change of pace compared to the same been their done that feeling again from the repetitiveness of the NSMB franchise. Not playing Lost Levels though, I'm to much of a pussy for that shit. Off to Mario 3 I go.