I don't think this game was very good but I did play a bunch of it

this game absolutely blew my mind back in the day

way more action focused than 2 but I didn't mind that too much

usually I don't like having to shoot a standard enemy 15 times in the head before they die (and eventually get back up anyway) but the gameplay is still enjoyable and the visuals and sound are great.

incredibly influential game that is still a lot of fun to play (probably also helped popularize QTEs but nobody's perfect)

One of the best Yakuza games.

The story is again too complicated for its own good, but it doesn't have any horrendous plot twists that ruin the story like a certain other game.

The gameplay offers probably the most variety of the whole series. Taxi driving, dance battles, hunting, playing baseball etc. I mean not every part is particularly deep, but hey. It's pretty novel to have all these things in the same game.

Kiryu, Saejima and Akiyama are great as usual, and getting to play as Haruka is very cool. I enjoyed her section a lot.

Shinada is a fun character too. It's kinda nice playing as someone who's not a complete monster in combat, and kind of a loser in general. He's still absolutely ripped though, because this is Yakuza.

In terms of gameplay it's a definite improvement from 3. You now have three new characters with their own distinct fighting styles and personalities. Akiyama and Saejima in particular are great additions. It's impressive how much they managed to add only a year after the previous game.

The story on the other hand..
It starts out promising enough, but by the end it's become the most ridiculous in the series by far. That wouldn't be such a problem by itself, but the plot twists get out of control, and one in particular almost ruins Saejima's character (I still love him). It's unnecessarily complicated and ends up being pretty unsatisfying, despite having some very cool moments, such as when all four main characters team up to kick ass. Kiryu ends up being sidelined in his own game, but that was probably to be expected with this many new characters.

The last boss is complete bullshit.

The first PS3 era Yakuza game and it definitely feels like it, even with the remaster. Solid entry into the series but noticeably aged. Fairly clunky combat with enemies that block just a bit too much, but it's not so bad once you get used to it. Okinawa is a nice setting, and most of the characters introduced are very likable. A lot of time is spent at the orphanage which can be tiring, but I think necessary for the story to work. Speaking of story, it's pretty good, although I personally didn't find the main villain very interesting.
Generally good boss fights.

Kiryu is a good father.

Very good. The Dragon engine is very impressive visually, and there's a lot of game on offer. Lots of minigames and side content. Pretty silly story (this is a running Yakuza theme) but it has some great moments and a good villain.

After playing games 0-6 I can say I'm not a huge fan of the new combat system. It's definitely more fluid, but doesn't have the satisfying and brutal impact of the Yakuza 5/0/Kiwami 1 combat. Kiryu and enemies get knocked around a little too easily, and pounding a guy's face in just isn't quite as visceral, especially when he proceeds to ragdoll and fly off the screen.
Still, it has been improved from 6 with equippable weapons being added back, better charge attacks etc.

A faithful recreation of the original Yakuza, but if you're coming from 0 it definitely feels like a step down in terms of gameplay and the amount of content available. Still a solid game, despite some very frustrating boss fights.

In my opinion the most satisfying Yakuza game in terms of gameplay and story. There's just a ton of stuff to do. Having Majima as a fully playable character was a great idea.

I'm probably biased considering this is the first game in the series I played, but this is still my favorite. It takes a little while to get going, but what a fantastic game.


Ahhh, console video games (or vidcons as I call them), the ultimate medium of expression, able to convey any emotion ranging from hatred to love, loyalty to fear, all in front of our eyes. Ah, and with lovingly crafted art, music, and the ability to control the action, vidcons are the ultimate combination of the high arts. While I tend to play the stoic, I will be the first to admit that vidcons have driven me to cry, to scream and shout, to feel actual hate; such is the power of this force beyond our wildest reckoning. And here I am, before you, to tempt your tongues with the taint of such a tantalizing topic. And the Japanese, the true geniuses behind the world of video games. Pah, I throw my scorn upon such incompetents of the West who would mock the true art of the Japanese with 'games' such as Baldur's Gate and Madden. Perhaps it is that the West is not as intelligent as the East, but this is a matter for another day. Japan has given us such masterpieces as the Final Fantasy series, Star Ocean, Wild Arms, and of course, Arc the Lad. Yes, some of the finest vidcons in the world were created by Japanese. I come to you today to ask you in all earnesty, what is your favorite vidcon? I will reveal mine after the grand debate has illustriously begun, but not before the first poster falls victim to my plot of discussion.