RealHaloMan
It's pretty good if you like the standard format in a semi affordable fashion. Unfortunately even though it's more affordable than paper magic it's still kinda expensive if you don't want to grind drafts, and too much for me to play f2p since it feels like a job to keep up if you don't like the current state of magic's formats. And on that note, wotc's lack of quick management of their alchemy and historic formats despite being digital environments turned me off the game completely as I was already frustrated by the snail's pace of rebalances in standard. Also the client kinda sucks a little.
2018
An excellent game, with excellent characters and fun mysteries. This game also has what is in my mind the best combat in the Yakuza series, especially when compared to its Dragon engine siblings in 6 and Kiwami 2. Despite my love for the game its really not perfect in part to Kim being really annoying and never shutting up about the Keihin gang, the tailing missions being kinda awful, and some side activities leaving more to be desired. Also let Yagami do karaoke!
2018
1997
This game has invisible quick time events, the WORST combat I've seen in any game, the game doesn't pause when you're trying to get an item mid combat, it always deselects the item when the combat is done, the inventory is filled with useless crap that comes up later, you gotta be pixel perfect to interact with items AND crouch sometimes, many including mandatory items are invisible and are only discovered by spamming the select button SOMETIMES REQUIRING crouching, the platforming is ass, and every room in the game looks the same with a few exceptions. The music is ok though and Pipo is funnny. I don't know why they murdered Razz's VA to get authentic death sounds though, I think that was too far.
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