SNESmapper
BACKER
Devil Daggers 2016
Log Status
Played
Playing
Backlog
Wishlist
Rating
Time Played
1h 0m
Days in Journal
1 day
Last played
November 10, 2020
Platforms Played
Library Ownership
Devil Daggers is both simple in its premise as well as its presentation. It's the perennial "easy to pick up and play but hard to master" game coupled with a touch of "only one more run before I quit the game" addicting mechanic.
This is a first person shooter with twitch-based gunplay consisting in defeating endless spawning enemies from hell. New enemy types spawn as you progress. The game ends when you die and your kill-count acts as the game's scoring system which is recorded and posted in an online master leaderboard. The kick is that the game/enemies is brutally challenging and hard so it's fairly common to die quickly and the rinse and repeat the process. Overall, I enjoyed the simplicity in the concept of the game as well as the them and presentation.
This is a first person shooter with twitch-based gunplay consisting in defeating endless spawning enemies from hell. New enemy types spawn as you progress. The game ends when you die and your kill-count acts as the game's scoring system which is recorded and posted in an online master leaderboard. The kick is that the game/enemies is brutally challenging and hard so it's fairly common to die quickly and the rinse and repeat the process. Overall, I enjoyed the simplicity in the concept of the game as well as the them and presentation.