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GOTY '23

Participated in the 2023 Game of the Year Event

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Gained 10+ total review likes

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Being part of the Backloggd community for 1 year

GOTY '22

Participated in the 2022 Game of the Year Event

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094

Total Games Played

007

Played in 2024

024

Games Backloggd


Recently Played See More

Dragon's Dogma II
Dragon's Dogma II

Mar 21

Balatro
Balatro

Mar 03

Like a Dragon: Infinite Wealth
Like a Dragon: Infinite Wealth

Mar 03

Slay the Princess
Slay the Princess

Feb 14

Like a Dragon Gaiden: The Man Who Erased His Name
Like a Dragon Gaiden: The Man Who Erased His Name

Jan 19

Recently Reviewed See More

This game definitely feels like a few different ideas stitched together and then padded out. Making you do so much of the network and almost all of the Colosseum to get through the main story is brutal.

On the bright side, the new combat additions are fun. I liked whipping people around with Spider and mowing through crowds with Serpent. Also, there are some solid new characters, and a scene toward the end that's genuinely affecting.

Some really cool sequences, especially the ones that mix live action footage with CG rendered game assets. Also, great use of music. I think it relies too much on its fairly basic gun combat, which make its combat encounters go from tense to just kind of annoying.

A platformer by sickos, for sickos. The movement strikes a remarkable balance of making the game feel like pure chaos while still giving you fairly precise control of your character. The level design, art, and music are constantly throwing new ideas and twists at you, and even if they don't all work well they at least don't overstay their welcome. My opinion is definitely influenced by the soft spot I have for the hyper-expressive children's cartoons that the graphical style uses as inspiration.

My biggest criticisms are that, as much as I love playing this game, it makes me feel exhausted after an hour or two. There's just so much going on and it can be demanding on your hands. Also, I like that the game is actually fairly easy to get through if you disregard score, and I wish that extended to the boss battles. The bosses are pretty tough, and it'd be cool if you could opt to skip their later phases in return for lowering or capping your score.