SeanNoonan
Bio
I'm a video game developer. That's pretty much all I can say about myself.
I'm a video game developer. That's pretty much all I can say about myself.
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2 Years of Service
Being part of the Backloggd community for 2 years
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Journaled games once a day for a week straight
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Played in 2024
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A lovely little brutalist distraction.
It's quite rough around the edges, but it's also free, so I can't complain too much. Babbdi has some subtle and surprisingly strong progression mechanics in place (i.e. the increase in possibility space depending on the player's items). I enjoyed spending time in this little world - the layout is likely burned into my brain goo. Good stuff!
It's quite rough around the edges, but it's also free, so I can't complain too much. Babbdi has some subtle and surprisingly strong progression mechanics in place (i.e. the increase in possibility space depending on the player's items). I enjoyed spending time in this little world - the layout is likely burned into my brain goo. Good stuff!
A simple idea: expand the Resident Evil 4 inventory into a short but sweet puzzle game.
I finished it over a lunchtime. I don't mind the abrupt ending, but I feel like it's maybe short a mechanic or two to really make it stand out. The lack of a puzzle editor also really hurts when the game itself is so short. That might have given this game a long tail.
But all in all, not a bad way to spend a couple of quid.
I finished it over a lunchtime. I don't mind the abrupt ending, but I feel like it's maybe short a mechanic or two to really make it stand out. The lack of a puzzle editor also really hurts when the game itself is so short. That might have given this game a long tail.
But all in all, not a bad way to spend a couple of quid.