Silverhand
BACKER
Omega Boost 1999
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
2 days
Last played
March 16, 2024
First played
March 15, 2024
Platforms Played
This game is just really fucking cool. Probably my favorite looking game on psx, and it's got some really cool ideas for making a 3D shmup with a unique control scheme. Some bullshit moments with one hit kills and damage reflection, and if I didn't use save states to bypass the continue system it would have taken me much longer to figure out some of the bosses, but most of them were pretty fun once you understand the mechanics. Could see this being something that gets better with repeat playthroughs, but for the first time it was still very good.