Really fun and unique rythm game, the official map packs are pretty damn expensive but the free maps and the community made maps are alot of fun to play every now and then. I'm everything but good in this game and the skilled players absolutely blow my mind, feels like theres no limit to how hard a map can be (and still be beaten)

gorilla tag is basically a game where u can speedrun "breaking controllers and your wrist by hitting something in your room". I played it when it freshly came out and it was fun for 2-3 hours but the average age in the lobbies is 10 and for some reason this game costs something nowadays ($20?!?)

it's NOT a good idea to play this in open lobbies, get a friend or play maps alone and you'll have a great time. Some custom avatars are crazy and sleeping in here is also a surpsingly good experience.

i had actually fun playing 90% of it, you quickly hit a wall where its harder to achieve anything but once you cleared that it's smooth sailing again. The endgame however is pure pain and i just hope to get the last special leaf so i can finally stop playing this (stuck for over 3 months now without any progress)

got let down at the release but goddamn cd red really fixed this. Great story, awesome vibes, stunning scenery and map layout, the difficulty is sometimes a bit weird as it fluctuates from mission to mission but feels great overall

sweet rythm game for the first 7 minutes, everything after that is pure boredom, doesnt even feel challenging

feels good to play in the beginning, also interesting way to build the story but it gets boring and bland so quickly, might get back to it to at least finish the story to say more about it.

i only played warframe for about 7 hours and the combat and movement feels awesome, the amount of pure content (also free to play!) is crazy, sadly it doesnt hook me at all and my enjoyment while playing it is at nearly 0

i loved playing GD back in 1.9-2.1 and it's crazy what the community made levels are like, after all the time 2.2 finally released and the levels are mindblowing, you can also clearly see that this is robtops passion project. i'm so curious to see what the future levels will be like, however for me the community is ruined due to its popularity now.

a classic, i'm not a fan of the physics as its too floaty for me but other than that a well made, hard game.

I've heard tons and tons of praise about brotato and i honestly don't get it. Brotato is by no means a badly made RL but it gets so damn bland and boring after a few runs. In my 9h playtime i felt like playing the same run over and over again as its not hard to get overpowered and then just standing there doing nothing.

Very fun and unique game, i suck ass so it's more or less impossible for me to do anything online, also a great fan of community made characters

Had a lot of fun with pvz gw growing up, sadly it doesnt feel like that nowadays. The coins are such a pain to farm when you dont want to spend any money and online is either dead or full with cheaters.

The best (and only) mmo i ever played. Just being in Limsa, fishing, talking with others or grinding stuff is just so unbelievably comfortable, i dont like paying for subscriptions but ff14 is every yen worth and i didnt even play the main missions so far.

Without question the best platformer there is, also so much fun to speedrun and play community maps.