One of my favorite modern horror games, even without having seen any Alien movies at the time of playing. The AI of the Xenomorph is really impressive, and the higher you crank the difficulty, the scarier it gets. As good as the titular Alien is, some of the tensest moments were sneaking around rooms of creepy, uncanny valley androids. This game drips with atmosphere, and now having seen the original movie, I can say it emulates the setting and vibe incredibly well. The only thing keeping this game from a perfect 5 stars for me was the length. The environments and gameplay didn't differ enough to justify its 20 hour runtime.

100% Completion Notes: A very fun experience, however the aforementioned length issues were really exacerbated with having to play through again. The walkthrough I had looked through recommended doing the no death and hardest difficulty runs separately. When I eventually play through this again on PC, I'll definitely be trying both runs at once.

One of the OG collect-a-thon platformers, whose gameplay mostly holds up today. I'm not sure what it was exactly, but something prevented me from fully enjoying this one. Maybe it's because I never played this as a kid and as a result lack the nostalgia many others have. Still enjoyable, and I'd still highly recommend for fans of the genre.

100% Completion Notes: Fun and easy, collect everything and perform a few specific actions for the completion.

This review contains spoilers

An excellent, unique indie horror game whose engaging dialogue system is its main draw. Exploring the intertwining relationships and backstories of all the characters was an adventure in itself. The narrative conclusion is satisfying, and definitely leaves the door open for the eventual Oxenfree II: Lost Signals. I enjoyed how the "spirits" were presented and the terrifying sounds they make via radio.

100% Completion Notes: A game where multiple playthroughs actually enriched the story and experience. Alex's passing comments about the time loop and the little hints that get dropped throughout were so much fun to pick up on. The "no speaking'" run was absolutely hilarious, and a great example of an achievement challenge run done right.

The peak of the Borderlands franchise, this game capitalized and expanded on the strengths of its predecessor, and put co-op looter shooters on the main stage. The humor (which might not hold up today) landed consistently, and the gameplay/rpg elements were fun and engaging. A gem of the 360/PS3 era.

100% Completion Notes: Hoooowee, this was one of the first games I was convinced I'd have to give up the achievement grind on. There are just so many RNG achievements. But luck ended up on my side, and another 100% was added to my collection. Aside from the RNGs, a very fun list that has you exploring the ridiculous world of Pandora from top to bottom. No regrets.

2017

My favorite sci-fi game and one of the greatest immersive sims of all time. The game is overwhelming with the amount of freedom it gives the player, and some of the unhinged ideas I cooked up to complete objectives were some of my favorite gaming moments. If you've never played an immersive sim or if you're looking for a top-notch sci-fi RPG, PLEASE do yourself a favor and play Prey.

100% Completion Notes: This game's achievement list sucked, flat out. The amount of missible and glitchy collectibles were mind-numbing. I did enjoy the different playthroughs with/without powers, but this was quite the grind.

More of The New Order, which is far from a bad thing. New enemies and environments with the same, tight FPS gameplay.

100% Completion Notes: A focus on challenge rooms/medals and retro bonus levels made this one a bit of a slog. That being said, unlocking perks through unique in game accomplishments was a pretty neat idea.

Another excellent entry into the Fallout franchise that comes with a larger focus on gunplay and minute-to-minute action. These changes brought many detractors to the game, but it was a much much needed breath of fresh air for a game series whose FPS gameplay had been its weakest feature to date. With a renewed focus on gunplay and action, the RPG elements that many Fallout fans fell in love with took a step back, with more simplistic dialogue choices and less meaningful stat/perk progressions. Despite the falter in RPG mechanics, the exploration and worldbuilding is as good as ever, even if the factions' stories aren't quite as seamless as Fallout New Vegas'. A worthy entry to one of the greatest game series of all time.

100% Completion Notes: Standard Fallout faire for this achievement list, although I noticed a smaller focus on sidequest and miscellaneous exploration achievements, which are my favorite.

2016

Extremely boring aquarium simulator.

On a less cynical note, this game has some beautiful environments, but the gameplay was too thin and repetitive for me to enjoy the game as a whole.

100% Completion Notes: Extremely straightforward list with hardly any missables or challenges. The only thing that got me to the end.

A unique adventure game in a similar vein to Telltale's decision-based stories. Add on top a divisive coming-of-age story with preternatural themes sprinkled in, and you have a successful story-based game recipe. The protagonist's power makes for a fascinating gimmick that fits the narrative like a glove. If you can get past the intentionally teen-styled dialogue, the vibes and soundtrack of this one more than makes up for any cringing you might do.

100% Completion Notes: The achievement list centers around 'Optional Photos' -- small moments during each chapter of the game that has Max take a photo of something and comment on it. An unobtrusive way to add collectibles which I enjoyed.

Very smooth FPS gameplay with engaging narrative cutscenes between chaotic run-and-gun levels. The story is pure camp in the best way, and although I've never played the classic Wolf games, I imagine stays true to their spirit.

100% Completion Notes: Having to play through the entire game twice just to make one different choice sucks, but the game is fun enough that it wasn't the worst thing in the world. Thankful that there's nothing absurd in the list unlike its' sequel.

An excellent fantasy RPG which I played vanilla on Xbox One. Bethesda's trademark exploration and freedom of player choice are on full display here, encouraging the player to just go have fun. Not much to say which hasn't been said before. I'm currently replaying Skyrim on PC with 2,000+ mods, and can come back and appreciate my time with the base game on Xbox, which says something.

100% Completion Notes: A list that has the player become the leader of every faction in the province on top of being the mystical chosen one. Thankfully all the missions are worth playing. A fun list that focuses more on pushing the player towards the games many systems.

One of the greatest RPGs of all time, there's literally nothing that can be said about Fallout New Vegas that hasn't been shouted to the heavens and back already. A seamless blend of role playing, exploration, and FPS combat (which age has admittedly not been kind to). What still holds up as a unique achievement is the sheer freedom given to the player in determining the outcome of the game's stories, and how believable each and every faction's motivations and design feels. Some of the very best worldbuilding in gaming.

100% Completion Notes: Like all fallout games, a very enjoyable list that pushes the player to try different styles and explore the furthest reaches of the Mojave Wasteland. Except Caravan. Fuck Caravan.

A cartoonishly gorgeous walking simulator set in stunning Shoshone National Park. As someone who enjoys hiking and camping in real life, a walking sim set in a national park was right up my alley. The game presents an interesting narrative that blends interpersonal relationships and campy mystery themes, to general success. I was disappointed at some of the story reveals, but every radio interaction with Delilah made up for it. One of my favorite walking sims.

100% Completion Notes: An actually fun list that I haven't come to expect from walking sims. The list encourages you to explore the park and find plenty of fun easter eggs. The 100% definitely enriched the experience.

Similar to games such as SOMA, The Turing Test seeks out to answer the question: "What does it mean to be human?". Unfortunately for TTT, the puzzle gameplay and limited environments create a boring package for the message it's delivering.

A touching, coming-of-age walking sim with just enough of a creepy/supernatural vibe to keep me engaged to the end.