3 reviews liked by SunJump6


I was actually set up and ready to play Super Mario Sunshine for the first time, but it came to my realization that my Mario 3D All-Stars collection was missing out of its case. It turns out that the likely reason why it’s gone is because my nephew swiped it while he was here last, meaning that my LIMITED RELEASE 3D All-Stars copy was stolen. Look, he’s just a kid and I’ll probably see him again later so I may have a chance to get it back. I’m really not mad or anything, it’s just that the next time I see him I’ll probably be whipping Kung Lao’s hat at him instead of Mario’s. Until then though, I needed to find something else to play…

With Mario still on the brain, I had Odyssey basically screaming for me to finally let it out. It’s supposedly nothing like Mario Sunshine but I wouldn’t know anyways. The only 3D Mario I’ve played is Mario Galaxy, so I wagered it would play similarly in that direction instead. What I do know is that when I said I would be playing Mario Sunshine, it was met with tomatoes and thunderous BOOOOOOs. After changing plans to this, the mood instantly shifted to cute rainbows, hugs, and smiles. hotpoppah will remember this. Not sure what caused the hate in their hearts, but I guess I’ll take this situation as fate dealt to me by God himself.

I could be wrong, but this has got to be the most unhinged game in the entire series. Bowser has hit an all-time rock bottom, destroying civilizations in order to force a wedding onto a non-consenting Princess Peach. Mario’s whole gimmick is possessing the bodies of enemies, demolishing their bones in order to platform through natural disasters and discarding them into the ocean. This game has huge TikTok energy. It starts at a 100 right at the gate, then tosses you into the first world where the mechanics are kinda just thrown in your face. The camera’s whipping around like a CCTV monitor. The game’s just giving Moons out like it’s Halloween candy. Holy shit, is that a realistic DINOSAUR? I have so many questions and not enough answers, but it doesn’t matter baby, we’re cruising like it’s NASCAR. I don’t know what the fuck all the rush is, but boy is it cool as shit flicking your way around Metropolis.

New Donk City? This game made me feel like I could Donk anything. It was very easy. Sorry kiddies, I’m the better Super Mario Odyssey player. It really says something when you’re 3,654,844th place in Jump-Rope and yet there are still thousands of children behind you on the leaderboard. Maybe try a little harder next time! But real talk though, why are some levels like 4 seconds long? We can discuss and argue battle mechanics or bosses all damn day, but just the slightest diverging path will net you so many extra Moons for nothing that you can just straight up leave the level as soon as the boss is defeated. Sure, you don’t have to leave as soon as possible, but once you’re 3 worlds deep trying to absorb the area for what it is, you kinda realize that a lot of Moons are just the same puzzle or mini-game in every World. It slightly makes up for it in the post-game where you can re-fight the bosses and run around in Mario 64’s version of Disney Land, depending on who you are. I bet this was awesome for long-time fans, but for me it was like I was invited to the retirement party of some guy I barely knew.

I finished the game with 180 Moons though, 220 with some Mushroom Kingdom exploration. If you think I’m collecting 500 total just to unlock what I assume will just be a cock and ball torture level, you’ve been Donked one too many times. I’m sure it’s easier than it sounds with how the game just gives you Moons for breathing, but it’s the easiness of the collection that made the whole process sound so mind-numbing to me. It’s fantastic and amazing when the set pieces and bosses are all coming together, but boring as shit when you’re just buying Stars in bundles or looking for spots to ground pound. I don’t want to do that shit!!!

On another note, the music in this game slaps but it’s weird that there’s so many long stretches of levels where there is no music at all. Mario is half naked, nipples out on the beach but all you can hear is the sound of seagulls and waves hitting the coast line. It was a very surreal experience that I don’t ever want to feel again. Other than that, fine. It was fun. I finally have another Mario game under my belt, and it was mostly just as good as everyone says it is.

I gotta go though, someone just popped my balloon. When I fucking get you, Splatoon profile picture.

This Kickstarter success story deserves every bit of the support and goodwill it garnered during the crowdfunding stage of its development. The pixel art, combined with a vivid colour scheme and a wealth of exotic locations brimming with detail, is impossible not to gawp at. The frantic nature of its slash-and-dash combat offers plenty of tense encounters that rely on quick reflexes, ability management and a little bit of luck (the boss battles in particular are breathless). And the music. My god the music. As a big fan of Vangelis, let me just say that Disasterpeace's atmospheric, scene-setting electronic score is highly reminiscent of the Greek virtuoso's seminal Blade Runner soundtrack, in the best way possible. It's a score so stupefyingly effective at times that it threatens to overshadow the rest of the game, and when the game looks and plays as good as this, that's quite an achievement.

When I was 12 a runescape bf named "Arm0677" if you're out there, plz contact so I can properly break up with you
sincerely, Lucina302