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Days in Journal

1 day

Last played

April 12, 2017

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DISPLAY


This is a pale imitation of the 3D platformers of old. The problems are hard to pin down, perhaps it's because the worlds are large, messy, directionless and hard to navigate around. Perhaps the move set of the eponymous duo requiring platforms that are so far apart that there's no interesting paths to traverse is part of it. Maybe the annoying swarming enemies don't help. End of the day, collecting Pagies was like pulling teeth. Each was hard to find and annoying to actually get. That's bad!