very janky haha funny shooting its a shock game letting you do most anything you want the story is this games weakest point because it focuses more on becoming a sandbox to let its players preform strange and absurd actions the world feels empty

A very real look at what fast food employees of today have to go through in their everyday lives.
On the other hand the gameplay get's repetitive and the ending is very open ended I actually ended up preferring the service mini game to progressing the story. The story becomes full with janky bosses and mechanics in them that you basically have to die to understand.

An amazing combination of horror novel visuals and Lovecraftian horror and combined with the amazing ost and characters it really kept me on the edge of my seat wondering what would happen next

This is peak horror the atmosphere and horror created not only by the monsters, combat, darkness, fog, and puzzles but the accompanied soundtrack by akira yamaoka is unmatched by other horror games. This game has the most memorable plot of any game I've ever played and the side characters only feed into making it that much more interesting.

amazing monsters and level design the story is where it falls short but it really evolves upon the gameplay features in combat and environment that silent hill 2 created

an interesting reimagining of the silent hill storyline but it rather fails trying to copy silent hill 2 it has its own concepts but it continues to fall back over and over trying to prey on the nostalgia of silent hill 2

barely an excuse for an rpg or a mario game but its okay so

grahhh doom but its in 1940s germany

I mean its the sims so its the same

this is dmc with a teenage cheerleader in a miniskirt so I dunno man

the story sucks and the post game sucks its all micro transactions holy shit

I mean I enjoy the kombos and kameos and the krypt so this one is okay