274 Reviews liked by Thundercblob


Great atmosphere and a good, cheesy, action movie story. The dreary lighting in levels & the design of the Helghast really adds to the grittiness. While the design of the game is visually appealing, the game itself can be hard to look at because of the unstable frame rate.

Unfortunately, the gameplay itself is meh. It’s cool that Killzone wants to be less of a run-and-gun like Halo or Cod, but aiming is difficult, especially when it comes to making microadjustments to hit someone right in front of you.

Une suite dans la droite lignée du premier opus. Les graphismes ont subi une amélioration qui rend le jeu bien plus immersif. Enfin en théorie, car comme le premier celui-ci contient des passages excessivement durs et casse le peu d'immersion qu'il pourrait y avoir. Le système de gameplay change en passant à un système d'armes limité (au nombre de deux) ce qui je trouve nuie au jeu. Malgré des passages prenant et impressionnant le scénario est quelconque.
Même si ce deuxième épisode contient de bons moments, le jeu frise le médiocre avec sa difficulté en dents de scie, on approche plus du Die and retry frustrant que d'un véritable FPS immersif nous emportant dans son scénario.

Hale feels like he's made out of paper and the lack of a weapon wheel makes encounter design feel unbalanced.

This game isn't bad, but it's a big downgrade from the first game.
The lack of a weapon wheel and only being able to carry a max of 2 weapons at once removes a lot of the fun and makes certain encounters way more difficult than they should be.
The lack of campaign co-op is quite unfortunate.
The final boss is also quite disappointing and underwhelming (possible lore reasons don't excuse a bad boss)
On the positive side, the narrative builds towards something pretty interesting (even if you might have mixed feelings on the ending) and the graphics are better than the first game.

does pick up a bit in the latter half but man it's kind of a lame followup, drops a lot of the unique stuff 1 had going on and is just kind of a generic futuristic military shooter

because of all the praise it gets, i tried to stick with this game for as much as i could, but i guess it's not for me. Even though i generally like metroidvanias, i did not enjoy this game exploration: i think the map is too big, and the worse thing, the rewards for exploring are just not interesting. The combat is not challenging enough for you to crave the next "expand your health" upgrade or the amulets that give you a boost on combat. Most of the times that i have back-tracked to a spot i can finally reach!! with my new time power!!! have just not been worth it.

I've been playing this on and off for the past two weeks and I think its a solid Metroidvania. I didn't think it was revelatory or anything but I really do like some of the powers they came up with. The "Shadow of the Simurgh" power they came up with has a very neat use in puzzles. Story was pretty bland in my opinion but I played this for the gameplay mainly and not the storytelling. I enjoyed this which is good, thats my review keeping it brief.

Yeahhhhh, I kinda wish I skipped this honestly, but it is what it is. I finished it in one sitting so it’s not much. Same stuff as 2, it’s fun the play, and the concept is semi interesting, but that’s all it’s really got going for it.

I can’t believe rocksteady made this….

Many companies are being forced to give into this online service micro transaction bs and for rocksteady this isn’t a good look

I had such a good time with this more than I expected I would

Graphics and gameplay still hold up nearly 10 years later but the story not so much…

Rango

2011

Amazing game 😮‍💨

No not really just a ratchet and clank clone but I wish we had this era of gaming back too nostalgic

WE FINALLY HAVE A BUILD OF THIS GAME HOLY SHIT.

its so surreal when a piece of treasured lost media you truly care for is finally found, especially when its from a series you care deeply so much about...i think the best part about this is that this game was never truly lost, it was "lost" just because no one was willing to release it under NDA, which expired just 2 days ago lmao.

this game really puts into perspective just how unqualified sumo was for being in charge of lbp3s development. they were hired to make a simple f2p lbp2, then asked to port it to ps4, which spiraled into the mess that is lbp3s production.

i just wanna thank the lbp community for all they've done. from the deploy build, to the lbp2 alpha. i never thought such massive discoveries to my two favorite games of all time would be uncovered. thank you for this hub build as well, another piece of my childhood restored :)

Play the entire soundtrack at my funeral