This review contains spoilers

Bravely Default has a wonderful Jobs system to mix and match abilities while adding a fun bit of spice to the turn-based combat with the Brave and Defend system. But good god are the characters bland, the story dull, and that frakking twist...

The issue isn't the twist itself. Your Navi-like companion turning out to be the trapped evil that was defeated centuries ago is fine. Good even! And the little title change, while painfully forced, was a neat touch. But having to fight the crystal bosses SIX TIMES in order to get to The Final Battle is excessive and soul-draining. Really felt like the writers standing over my shoulder smugly complimenting themselves for such an idea, while the gameplay devs apologizing over my other shoulder like they were forced to drag this out from some higher up because he knew said writer.

Go play Radiant Historia instead. Or Etrian Odyssey IV. Or Stella Glow. Or The Alliance Alive.

2018

Rock solid FPS. Don't let the low-poly look fool you. This is most like a modern update to the original Quake. Fast movement, nice variety of enemies, varied locations that get more twisted with each chapter, haunting atmosphere, and a solid arsenal to deal with the mad cultists and monsters of DUSK.

Last chapter was a bit TOO effective in keeping me on edge. But otherwise, awesome game. Would recommend highly.

Insufferable main character, dull maps, combat starts dull and becomes a one-button winner past the half-way point, story is utter nonsense, and this somehow went on to create a justly forgotten trilogy. Play FF12 Zodiac Age instead.

Very welcoming to newcomers