ULF
A game I sometimes revisit just to unwind and relax. Don't try to binge through this one, it gets stale fast. however everything about Forget-me-not-valley, the weather system, the lightning system, some of it's deep farming aspects and sound design is just really stellar stuff. It's a very relaxing game.
Underrated. The Nights levels are fun as heck, plus one of the best soundtracks to grace gaming. I won't deny the game has some mediocre filler and probably a modest budget, but what's good there is great. I'd say give it a chance, but keep in mind it's a very short game, it's a nice breather game to play if you're fortunate enough to find it at a cheap price.
2014
A one of a kind. As much as I love the rest of the series. Xenoblade 1 blends everything right and doesn't miss.
And definitive edition just improves everything. More quests markers, better ingame map, easier optimising just makes the experience all better. I wish the main battle theme had some more variety but that's not enough to drag down this diamond of a game
And definitive edition just improves everything. More quests markers, better ingame map, easier optimising just makes the experience all better. I wish the main battle theme had some more variety but that's not enough to drag down this diamond of a game
If Chronicles 1 was one side of a coin, X would be the other. X dwelves more on exploring mira, doing sidequests and farming for building skells, augments, affinity etc. but if you get down with that you'll have a good time. Minus a half star for shady tatsu potato jokes and an unecessarily clunky process of swapping party members.
1998
A game I frikkin adore, yet find hard to recommend to just anyone. It's a slow game, with a lot of text (equal to like 6-7 hours of pure text dumps), the battle system is quirky and the game spikes hard if you go unprepared. However, if you get past that, you'll encounter a game with a really awesome universe, an epic storyline accompanied with some really nuts thematics, and a solid soundtrack. An incredible game, but definitely not for everyone
2012
2015
In terms of writing and story I really enjoyed my time with Zestiria. Skits were nicely paced throughout and also pretty damn funny, The cast was very likeable, Sadly all the backtracking towards the endgame got really annoying and my lord that optimisation system was a major pain in the ass, a lot of the dungeons were just generic mazes, then the main story ones were pretty good. I don't think I'll go back to Zestiria ever again because of its flaws but I definitely don't regret playing it for its good moments and amazing soundtrack.
1999
FF8 leaves the traditional formula and introduces the junction system. Enemies scale along with your own levelling and you grow your stats by either drawing magic from enemies or converting cards from triple triads to magic. A very love/hate system.
The soundtrack is outstanding and the world itself is amazing to explore. A quirky game with lots of weirdness and charm.
The soundtrack is outstanding and the world itself is amazing to explore. A quirky game with lots of weirdness and charm.
2000
2003
1999