Vectivus
1984
2021
1997
The game system here is quite original, if a bit confusing. The gameplay is clunky and the level design bland. The imagery and character design on the other hand is so weird and off-putting it ends up giving the whole package this unique and almost nightmarish charm it's known for. Aside from that, the game is no more than an average platformer that could have been so much more if a little more love had been put into it.
2013
2018
2023
2020
A nice and simple flight simulator. It has a couple of good ideas here and there to spice up the moment to moment gameplay, and it's immersive enough to make you feel like you're actually managing the systems behind these fighters, even though the gameplay is still pretty shallow. On the other hand, it doesn't really bring anything new to the table, plus is plagued by that cringy feel Disney's Star Wars is sadly known for. The back and forth between rebel and imperial pilot doesn't really help the flow of the game at all.
2020
The gameplay loop is simple, a single objective repeated over and over again, but these games focused on interacting with an unusual character or control scheme have something special that can turn even the most basic set of actions into a whacky resource management exercise. Pilots of Darsalon is a great example of this game system done right.
2011
2016
2012
The concept behind this title is quite clever, if a bit shallow, as the asymetric battle system solves most of the inconveniences with P2P strategy games, unfortunately by reducing the decision making to the absolute minimum. Ultimately, this game is just a wait-or-pay simulator, where those who either pay or have played for years (usually both) are always going to be extremely out of reach for those starting out or not willing to sacrifice cash.