The enemies are scattered around the map and are pointless to fight, it's not realistic to defeat every enemy because of the healing system. The world looks like a sandbox, in the sense that you're just running on a flat surface. The bosses aren't memorable just like the entirety game ..

It's a damn shame, because the combat is actually really interesting, but everything else is just bad.

This game terrified me as a kid, the cover for the game was broken which gave the illusion that the raptors cracked it. Whenever this game was booted gave a feeling of straight fear, I wonder how perspectives have changed now as an adult. Might try it again someday, but untill then this game is a childhood nightmare.

I think SV had their head in the right path with this game, but the execution was kind of bad. Pokemon games these last years have focused on giving us new features and forms. In my opinion, I think it's kind of not necessary to always give us something "new". Sure mega evolution changed the Pokemon ecosystem forever and so did the alolan form. But this trend of always creating something new seems too forced, in this Pokemon game we have the crystals. The crystal make the typing change, but also boost the attack of the same Tera type to be stronger. Compared to Mega evolutions, shadow pokemon and regional variants this feature seems very lackluster. To conclude on this point, they don't need to add something new to make the game fresh and good, they can instead build on the very fundamentals that made this series great.

The story felt very weak, they decided to focus on bullying for this game. Even in the last part, how "given" Pokemon had to stand up to face their own demons, in other words their bully. Apart from story, the game was ambitious in the way that we got to choose our own path, what gym/titan/boss we decide to defeat first. The school introduction is very taste like, I didn't mind it that much and found it quite fun.

This is more of a preference point, but the constant handholding gets a little annoying. Before choosing a move, you see opposing Pokemon's weak type and don't get to explore what moves is bad and which isn't. Memorizing typings was one of my favourite feature of Pokemon. The sense of achievement have been a little lost in translation with these new games.

and yes .. the game ran really poor, BUT YET we finished the game! We dealt with low FPS for 50+ hours, with this in mind they must've at least done something right with this game, right?

Extra:
Main Pokemon Team at the End (Nicknames):

1. Skeleridge (Bronny)
2. Squawkability - Yellow (Larry)
3. Great Tusk (Cannonbolt)
4. Bellibolt (Chuck)
5. Ceruledge (Akai)
6. Kingambit (Magneto)

Honorable mentions:
Heracross, Gholdengo, Cyclizar, Orthworm, Pawmot, Klawf, Roaring Moon

Rules for team picking:
Must use your starter
At least 5 Pokemon must be from that current Gen
1 Maximum Pokemon from another gen allowed
1. Legendary allowed if it ain't too OP

You know a game is amazing when you feel empty once you've beaten it, I think many can relate to this feeling with Elden Ring.

The game is gigantic, I remember I thought I was close to beating the game after unlocking the area for Raya Lucaria, but to my surprise the map kept expanding. They have put alot of effort in this game and it's clear to see, bosses, gigantic map, weapons/armors, spells etc. Also the soundtrack is amazing as expected from From Software.

I wasn't such a big fan of the spirits and all the exploits in the game, with various items that made the game easier. This is an indirect easy mode and I thought it would ruin it for me, but luckily it didn't. I think the best way to play this game is to do it without seeing spoilers, lots of elements are worth experiencing as a first time occurence. If there are any cheesy strategies, I think it's more rewarding to discover this on your own rather than to search everything up and make the game childplay.

OHHHH ELDEN RING!!!
AAAGH... RISE NOW, YE TARNISHED! YE DEAD, WHO YET LIVE!

Having a solid clan in this game give you real life powers, especially if you're playing this game in your younger years in school. I remember we had the biggest COC clan in our High School, people would literally come with applications

The game has fallen of I guess .. I don't think this era's kids will get the same experience we got in particular

During the Playstation Network outage 2011, LBP was one of the games that was offered as compensation. To many of our surprise this game was absolutely amazing and will stay in many peoples childhood memories. Really creative game, amazing soundtrack and satisfying progression. Getting a free game as a kid was the best feeling in the world, especially when the game is as great as this. Thank you for the memories LBP

During the Playstation Network outage 2011, Infamous was one of the games that was offered as compensation. This game was my first Open World experience in a video game, and it felt great! Going around the world, using your lightning powers felt really cool for some reason. Beyond grateful Sony compensated us with this great game for the 2011 incident! They could've given us something worse but they didn't.

teleported to new area, amazing scenary
PRAISE THE SUN \[T]/
battles through archers and tight platforms
boss music starts to play
YOU DIED
git gud
VICTORY ACHIEVED
"Amazing chest ahead"
PRAISE THE SUN \[T]/

Only real ones will be able to decrypt this message

But seriously, Dark Souls changed the video game environment forever. The main thing people associate this game with is difficulty, but it's so much more than that. How storytelling works in this game, losing progress dying (souls), checkpoints in form of set locations (bonfires) and of course the iconic bosses. Mentioning some of them, there alot of interesting elements to take inspiration of. Dark Souls created an ecosystem, culture and kept their ideology despite it being unpopular. Alot of fans are beyond grateful, thank you Hidetaka Miyazaki!

My first ever Steam game, you had to purchase a game on steam to be able to play this game back in the day. My friend purchased me Lego Jurassic World 2016, 24th December, just to play Dota 2

This game would be a 1/10 without Tiny, the brother goes through the whole cycle of puberty within one match

Game of the year right here baby


Probably not tbh, considering they would have to face Zelda TOTK, Baldur's Gate, Starfield etc. The gameplay felt amazing in AC VI and all different part combinations was exciting to see, aswell as the amazing customization. My only problem was that the game was a little too short for my liking, bosses weren't too memorable and story was kind of bland (but I don't play this game for the story nevertheless). The gameplay was fantastic and I think they should have utilized these strong mechanics to make a longer game, with more memorable and epic boss fights. I'm excited for future games of this title!

One of the hardest Pokemon games no doubt.
(If you don't intentionally search for how to cheese the hell out of this game)

So many training arcs with different Pokemon, but still all late game gyms were out leveling me. Kind of poetic how you can't evolve your Pikachu and Gary ends up evolving his Eevee, the main character (you) values the bonds vs Gary that values strength and nothing else. It was a fun twist to have the following Pikachu without getting to choose, truly an unique Pokemon game experience. I also noticed there was possible to store items inside the PC after 20 hours into the game, I tossed so many items because of that - ahhhhhhhhh ...

Risk of The Rain is my first deep dive into roguelike games, and it's been a solid experience. The gameplay is incredibly satisfying, and I've had runs lasting up to 4 hours. Beyond 1.5 hours, you become quite overpowered, making it a child's play. The whole challenge lies in getting past the early stages with enough loot/min. Once/if you get passed that early stage, it will feel extremely satisfying in the later game, despite being super overpowered. It's a good game, especially enjoyable when paired with a podcast or some background entertainment.

PS: I hate that Magma Worm. Got 100%, but never figured that worm out XD

At 16, after a FIFA tournament loss, I impulsively bought Dragon Ball Xenoverse for the PS3 at GameStop without knowing much about it or the Dragon Ball series. My first attempt at playing didn't last long, as Great Ape Vegeta whooped my ass.

Years later, having watched Dragon Ball, I revisited the game on PC. During winter break, I found myself immersed in its refreshing gameplay and customization options. The concept of time patrol, traveling through Dragon Ball's timeline, was brilliantly executed, making me feel part of the actual Dragon Ball story. However, the game sometimes felt grindy and tedious when collecting loot. Though enjoyable initially, the combat became repetitive. This could also be the case because I tried getting 100%, which means you have to replay quests for loot.

Despite its flaws, playing during a special Christmas period made it worth it, even with the exhausting loot grind.
Was a blast getting 100% on this game, a solid introduction to the "anime" genre in video games.