this game almost bricked my psvita



peak

this game is good if you hate yourself

a good game with amazing artwork and a great story. the puzzles are kinda meh, but it's forgivable.

just shapes and beats if it was awesome

if you remove the live service aspects it becomes actually good

2007

osu taiko is a crime against taiko no tatsujin enjoyers

one of the most underrated rhythm games of all time. it's simple and easy to pick up and the menu/ui design is aesthetically pleasing.

a concept that is so good, the execution sucks. the motion controls are shitty and barely register the middle notes.

i played this game from launch because of an event in a different game. barebones and soulless.

soulless cashgrab. feeling of "missing out" with the whole battle passes feature. only redeeming thing is the artstyle.

2006

Ooh boy. I was looking forward to play this game when I first got my Vita...and honestly... That is something I regret.
Let's first start out from the pros. There aren't many, but I'd like to just note on them.
The art direction of this game is ON TOP. thatgamecompany never fails to impress.
However, that seems to be the only pro so far. Let's get onto the cons.
This game requires the Vita motion controls, which are the most nitty gritty, and most horrible motion controls I have ever felt on any console. This game BARELY registers my inputs, just BARELY.
To be honest, I just wish I got the PS3 version. This just hurts me.