ZacharyDaiquiri
2014
2017
2002
1998
2020
2019
This game is really uninspired. There are only like 3 or 4 really good levels. Like, I think the devs were excited for a little bit, but then had to just crunch out a bunch of levels. The Hollywood level is one of the coolest levels I have seen in a while in a video game. But that quality falls really quickly after that.
This isn't as bad with a controller as you would think. It is decent fun, especially with how short it is. HOWEVER, the achievement system is busted. You can only get one achievement per level, and many of the achievements don't pop up when they are supposed to. So I found myself replaying levels several times just to get achievements I should have already gotten.
If achievements weren't broken, it would probably be 3-3.5 stars.
If achievements weren't broken, it would probably be 3-3.5 stars.
2010
2021
The voice acting is awkward because you can tell they didn't record enough lines for every situation. While the big twist at the end was actually slightly different than I expected, it was still not well written. The writers thought they were much more clever than they actually are.
Also, the puzzles are ok, but nothing super great. Overall a borefest that I just finished to see the end of the story and because I had been excited for this game since it was announced. Shame
Also, the puzzles are ok, but nothing super great. Overall a borefest that I just finished to see the end of the story and because I had been excited for this game since it was announced. Shame
I know this is one of the most loved indie games, and I don't blame anyone for that. It is pretty awesome. The game does a lot right. Of all of the bosses I fought, I like how every boss had a different intended strat to kill that was challenging, but rewarding to pull off. There was only one thing I didn't care for that is kinda big. I personally couldn't get a handle on the touchy movement controls (adjusting your position in the air was the most difficult part for me). I just kept overshooting and undershooting my jumps constantly. Most don't seem to have this issue, so I may just not have much experience in platformers with these physics. Still worth playing as you will almost certainly have a more enjoyable time than I did.
2019
This game is low key kind of amazing. There are a few quality of life things that would make it easier (such as a UI way to group your machines together by color so it would be easier to keep track of what every machine does. For instance, if I wanted my to group my fries machines, I could set them to group red or whatever. Overall, really cool and a real brain buster