brgm1011
2007
fascinating time capsule of the barren wasteland that was 2014 aaa titles. not the most soulless open world for the sake of piling on content ive ever touched, but an ill omen of what was to come. pretty much everything i love the dragon age series for is smallest and saddest in this one. a bunch of cool worldbuilding has been backpedaled or ignored in favor creating god's perfect centrist game. all of the companions are coworkers who barely tolerate eachother. unfortunately this was my introduction to the series so i do still love it very deeply but i consider myself happily divorced these days
2019
2007
2015
2017
this game is okay! the main interactive mechanic of the AR videos of the crew is a pretty neat concept and serviceably engaging, though i feel like they could have gotten a little funkier with it. the plot is solid, if a bit straightforward and heavy-handed for my taste. the characterization of the crew members is the strongest part of the game and the most obvious throughline from gone home. mostly successful in feeding you info while still feeling like organic exploration. sareh and ODIN's dynamic was my favorite, and their scene together in botany felt particularly standout. overall though, for whatever reason it didn't really emotionally resonate with me, so i think the whole thing fell a little flat.
1994
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2008