burnoutenjoyer
251 Reviews liked by burnoutenjoyer
Forza Horizon 5
2021
I think my breaking point with the whole experience was when I unlocked the street racing events, only to find they were the same as the existing road races, just at night. What few interesting set-piece races there are all felt like the training wheels were firmly bolted on, making sure you would win by a hair regardless of your actual performance. If I had an expectation for any given race to have an interesting theme or unique challenge I might have had a better time waiting through the interminably long loading screens.
Forza Horizon 5
2021
Forza Horizon 5
2021
God of War
2018
Forza Horizon 5
2021
Pretty much the same experience as Horizon 4 - if you liked that, you've got more waypoints to hold RT to & from. I sadly get nothing out of this, and its desperate cloying attempts to wrangle a drop of dopamine from me all fail too. People give rpgs a bad rep for the whole "number go up" thing, but this could not feel more like time wasted while being hypnotised by a laserlightshow of exp bars and increasing integers that progress towards nothing. Far too many player retention systems draped over a racing game that is overly saccharine in tone and too scared to thrill. The challenges just aren't interesting and the cars don't even feel that good, what am I missing here? This is what all the dialogue sounds like https://i.imgur.com/i1TOMt2.png
Sick beyond belief of open worlds where I have no idea whether the tasks are procedurally or community generated. A barren expanse of a world map dotted with prefab roads and obstacles that the course designer has to fruitlessly negotiate with for any texture. Maybe I'm just down on this franchise for whatever weird or petty reason, it just gives me the same joy as being toured around a Toyota dealership. Psychotic UI, too; why do we want our system navigation to look like a moodboard. Perfectly competent, very pretty, but I don't have 122gb to spare for a game that is only adequate lol.
Sick beyond belief of open worlds where I have no idea whether the tasks are procedurally or community generated. A barren expanse of a world map dotted with prefab roads and obstacles that the course designer has to fruitlessly negotiate with for any texture. Maybe I'm just down on this franchise for whatever weird or petty reason, it just gives me the same joy as being toured around a Toyota dealership. Psychotic UI, too; why do we want our system navigation to look like a moodboard. Perfectly competent, very pretty, but I don't have 122gb to spare for a game that is only adequate lol.
Rock Band 3
2010
The ultimate plastic instrument experience. While the game doesn't have the best base setlist (that title belongs to Rock Band 2), it has the most to it, with harmonies, pro instruments and keyboard being added. On top of that the plethora of exports from old games and 1000s of DLC (not to mention 20k+ custom songs out there) make this the quintessential music video game for anyone who wants to try and fail to play Everlong on drums in front of all their friends.
Omori
2020
Left on Read
2020
>probably never talked to a woman before
>makes a game that the entire premise is talking to one
>not having any personality at all and only making shitty refferences to memes and movies that came on the quarentine only so that in 5 years later nobody is going to remember
The idea of plataforming on a text chat is cool tho, just the developer is one of those people that unironically watches video compilations of reddit memes
>makes a game that the entire premise is talking to one
>not having any personality at all and only making shitty refferences to memes and movies that came on the quarentine only so that in 5 years later nobody is going to remember
The idea of plataforming on a text chat is cool tho, just the developer is one of those people that unironically watches video compilations of reddit memes