Probably the weakest chapter of Higurashi that I've read, but still so so compelling.

I love Rena so so much.

I love Kirby, and this game had me smiling from start to finish.

I have friends who consider dragon quest "too simple" for their elite gamer brains. Well, they're just missing out on one of the loveliest rpgs. This was my first dragon quest, and I fell in love with its simple excellence. The highly detailed towns, the auto option for random encounters, the twists and turns of the story, and the characters made this game a favorite. And I just haven't stopped thinking about it.

Such a wonderful delight to learn about the new content. Toem is one of those games that I only grow fonder and more appreciative of over time, and this DLC is no exception.

The quirky humor is here, the layered puzzles are here, even if I found the puzzles a little easier than the base game. The music is fantastic, and I smiled the whole way through.

Thank you to the devs for the unexpected gift, and I can't wait to support them on whatever they make next!

Really enjoyed the beginning of this game.

But once I got a bit further into the main story (P F****), it just got way too repetitive for me. My other big beefs: dance battles are my favorite part of the game and until you unlock a cool tournament spot it's hard to actually do them consistently. Secondly, the cool-ironic internet-y writing just irked me. I just wanted an ounce of sincerity, please.

But! I still had fun, and maybe one day I'll head back when I have more patience.

Adds a lot of good ideas to the Pokemon formula! I got bored, but I may pick it back up again sometime when I'm in the mood.

A game that has some mess (what is the affinity system. why is it like that.), but which stole my heart anyway.

I enjoyed this! Personally I found the controls on the switch to be a little tedious, so I would recommend a mouse for this game, otherwise the dragging over of items to organize gets a little tired. Still a relaxing, enjoyable experience, with a lovely ending.

I'm excited to see what this team puts out next. This was messy, but interesting. Could've cut down on the "quirky always online" jokes. Honestly, the "Walk to the Sky" DLC was the best part of the game, the part where I actually felt deeply. Still though, this dev team shows so much talent, and I am excited to see what they do next!

2020

The longer this game sits with me, the more it means to me and the more I love it.

I love the take on a turn-based combat system which ties thematically into the themes of trauma, disassociation, and emotions. While I have some issues with parts of the plot, the writing of the main characters, these children and teens, carried such weight across their arcs. The balancing of tone, between grim horror, grief, playfulness, and humor helped me keep playing even in moments that were difficult. The artwork especially transitioning between different parts of the game has stayed with me.

And most of all, I love how much it made me feel, even when it was hard. I'm so glad I finally played this game.

My first rhythm game! Turns out, I really like them. I had a lot of fun with this one, just playing a song or two at a time during breaks from studying during grad school.

The songs are vocaloid classics. As a rhythm game beginner, I found the mechanics straightforward and easy to learn, hard to master. I used button controls and found that better than touchscreen controls.

I didn't mess with the life sim stuff as much, I don't feel like it was very fleshed out. But the rhythm stuff was so so fun!

This review contains spoilers

I found myself caring about the NPCs and setting in Majora's Mask so deeply. The palpable melancholy, the memorable settings, the knowledge that no matter how many times you reset, you can't save everyone... Yeah, I love this one a lot, and personally enjoyed it much more than Ocarina of Time.

crying Mion, my best friend, Mion.

There's quite a lot to like about voice of cards: the forsaken maiden. There's relaxing, beautiful music. There's some great writing, especially in the collectable cards you get from interacting with monsters and NPCs. There's an enjoyable story. But all of it was let down by the terribly high random encounter rate.

I can't believe I didn't know about the sequel to West of Loathing for so long!

This was so fun, even if I found some of the puzzles a little obtuse. I found each battle to be short enough that they didn't feel tedious but involved enough I had to do a little thinking for each one, a difficult balance for RPGs. The locations and music really added to a perfect silly Halloween vibe that I recommend for scaredy cats like me.