"The Nintendo DS version made worldwide news in September, 2007 and December, 2008 when parents became upset upon finding the game's artificial intelligence player using coarse language ('shit', 'lesbo', 'tits' and 'fucker')"

lol

Insanely hard but oddly compelling bus driver sim. Language barrier doesn't help but i'm willing to believe being a bus driver irl really is this much of a nightmare.

Turned out what was inside the cube was a tiny Peter Molyneux promising you a prize you would never receive.

This seems much less well-known than the already pretty darn niche DS-10 - probably because this version never made it out of Japan, although a later 3DS port was more globally available. There's a massive range of instrument pre-sets available and some basic mixing and effects abilities. Actually super-powerful once you get the hang of the menu-diving.

Tactical bits are kind of fun but the game is killed by some driving missions where the framerate seriously drops into the low single-digits. Ooof.

People hate on this because kids but jesus christ it's addictive

I really enjoyed playing this as a kid and then many years later sold the cart for quite a lot of money, so thumbs up all round really.

The Coding Monkey's version of Carcassonne is one of the great golden-era iOS games - sadly they eventually lost the rights to the board game, and this was removed from the app store and replaced with another developer's version. I'll admit I haven't played that version but nothing i've seen of it makes me believe it'll be a patch on this thoughtful interpretation.

No doubt eventually an iOS update will render this version unplayable on modern devices, and that will be a very sad day indeed.

i wonder what my frog's up to these days

This game is funny as hell and the story behind the reclusive developers is really interesting (they were like, low-key a cult?) Very fond memories of this.

Classic games all but far from the best way to experience them. It's supposed to run better with the memory expansion pack connected i think? I don't remember noticing much of a difference...

Copious jingoistic cutscenes interspersed with average shooting feat. hopelessly stupid AI teammates

Fun concept and comes close to greatness, held back by some awkward controls, a couple of obtuse puzzles, and weirdly poor performance on Xbox Series. Definitely worth playing though.