In some respects, one of the better Fire Emblem games I've played, but the NES-era map/enemy design is not fun to wade through. I love the story, characters, art, music, etc., but by the end I got pretty tired of the gameplay itself.

A brief but powerful story communicated entirely through visuals and gameplay, with no dialogue whatsoever. Wonderful little experience that once again proves that interactivity can add so much to storytelling.