I love the aesthetic, art, and traversal so much, but I cannot play one more minute of the unbelievably awful combat. Developers, please: you do not have to put combat in your games! Expand your imagination!

Great premise, but really disappointing. Looking at the victim dossiers and other case files is very unsatisfying. You don't even see the documents, you just press a button to investigate the file and clues are added to the board. This action takes time on the in game clock, so even though this is never explained most nights I ran out of time doing that and didn't get to look at the clue board. I only looked at a fraction of the basic files of the case by the time I was expected to accuse a suspect. Random passengers pad out the story but many are either uninteresting or bizarre high concepts that clash with the tone and look of the game, like santa or a hologram from the future. Glitches are common and it remains a mystery to me how many of the game's mechanics are supposed to work.

If you're looking for an excellent game from 2019 that places you in the seat of a cab driver solving a mystery, play Neo Cab instead.

very cool game. it looks amazing, great music. i loved everything about the combat and the immortal/mortal system, as well as the dreams. as far as the main story, there's a lot of interesting stuff going on but it doesn't hit me on an emotional level like my favorite jrpgs. the character work is not really there.

I liked it but could not finish it due to bugs. Not rating.

I don't know if the plot of this game ever goes anywhere interesting, but if so they should consider putting any of that in the first several hours, because what I played was mostly about going to the library and researching old stamps? Also the voice acting is distractingly bad.