leogs
1994
1991
When I was a kid I spent several days trying to beat Labyrinth Zone. I just could not understand how to beat the boss. Eventually I decided to just ignore him and leave the water, which was the right way to do it. Now I can see that it was super obvious and I finished the rest of the game very quickly, but I wish I had the same patience today. Nowadays I would just watch a video on YouTube and be done with it. Still a great game.
1992
Extremely fun and very faithful to the source material visually. I like that you have to go back and forth between the stages, it's very different from the basic style of the time. I only dislike that there's no save feature, but at least there's infinite continues and the right amount of difficulty.
A game where Michael Jackson kicks and kills dogs. It became an overused joke on YouTube thanks to the hundreds of Angry Video Game Nerd wannabes, but this game was quite fun back in the day. Nowadays I can see how repetitive it is and how it was a missed opportunity to better bridge the gap between a pop music artist and video games in the early 1990s, but my fond memories can't allow me to trash talk this gem.
I used to see this game popup in the gaming magazines all the time, and I always wanted to play it, but I didn't have an Xbox at the time. When I finally had one, I forgot about it. After so many years, to say I'm disappointed is a understatement. Kameo is not bad by any means, but it's not memorable. It feels generic. The story is basically irrelevant, there's no epic moment, at some point the game just ends. For instance, I can't even remember the soundtrack and I just beat it. Technically it feels two generations behind, like a remake of a Nintendo 64 game on Xbox 360. I'm not sure what was the consensus back then, but here, it's easy to understand why Microsoft stopped investing on Rare.
1995
I guess this is a case of "you had to be there". It has its charm and it's probably very technical as a fighter game, but to me Virtua Fighter Remix is kinda clunky. I also suck at it, but the game provides no way to get better and I don't feel like wasting my time trying to. The Arcade mode is insanely hard and there's no training mode, obviously. Do I regret going out of my way to buy a legit copy of this game? Hell yes, I do, but some you win, some you lose.
2001
Halo was the first game that made me embrace multiplayer over single-player. Typically, I'm a single-player enthusiast and not very fond of multiplayer games, but Halo was different. It became the go-to game every night during my university days, where hours were spent with friends and the always reliable needler. It was more than just a game, it was a bonding experience. Playing Halo made me feel like I belonged there. My best memories of Halo aren't just from the gameplay itself, but from the camaraderie and connections formed while playing it. Unfortunately I rarely see those guys anymore, it's incredible how life changes and scatters people. And yes, the single-player campaign is also fire.
2005
Well, I came back to this game, because I felt there's something more to it than I initially saw. Eventually I understood the drift and nitrous mechanics, and that made the game a lot easier. It is a very fun game, but kinda bloated. The main mode, World Xplorer has over 200 races, most of them being the same 8 or so tracks remixed (like inverted or with some small changes). The soundtrack is generic EDM, with some classic Namco tunes remixed here and there (it's probably just one, the Galaga theme, but I don't know). The game itself is full of references to old Namco arcade games. The World Xplorer mode gets harder as you progress, but you also get better, so it's never too tough, however the content is mostly filler stuff (as I said, the same races over and over again).
1994
I was always very curious about this game, a Sega hidden gem that is rarely mentioned nowadays and that they probably lost the source code at some point. I finally got a copy and my very own Sega Saturn, so I can finally check it out. Clockwork Knight is a short and sweet game, one you can (or should I say, have to) finish in a single sitting. It could have been released on the Genesis or even the NES (without the pre-rendered graphics). It does not have saves, it only has 6 or so stages and it does not do anything too special with the Sega Saturn hardware, considering it was a launch title. But I really had fun with it even though my disc is heavily scratched and I had to restarted it a couple of times due to the game crashing in some cutscenes, but my fault. It's fun enough that replaying it does not feel like a chore. And I really liked the 90's karaoke-style soundtrack, it's charming and something I would casually listen to in a YouTube gaming playlist.
1996
1990
ActRaiser is a game I almost skipped, because the sim part really didn't interest me. Well, the city-building part was surprisingly engaging, it's not deep enough to require any actual strategy, but it's there to offer a different pace from the usual action games. The action levels were challenging but not overly so, which was a relief. Time to check out the remake.
1990