lizardmwk
BACKER
So, I played about 140 hours of AC:O before putting it on the shelf, perhaps for good.
No joke: I loved everything about the first 100 hours of this game. Here's the problem: at the pace I was playing, it probably would take me another 100 hours to finish it.
True to greek myth, this game is brought low by a tragic, hubristic flaw: It runs out of new ways to change-up the gameplay long before it runs out of map or story.
If you play half of a 5-star game, but have zero desire to play the other half, does that mean it's a 2.5? OK. Works for me.
No joke: I loved everything about the first 100 hours of this game. Here's the problem: at the pace I was playing, it probably would take me another 100 hours to finish it.
True to greek myth, this game is brought low by a tragic, hubristic flaw: It runs out of new ways to change-up the gameplay long before it runs out of map or story.
If you play half of a 5-star game, but have zero desire to play the other half, does that mean it's a 2.5? OK. Works for me.
Bounced off it. (Got it for free on EGS though, so...)
Smartly designed and well produced. But I feel like the game-- intentionally or otherwise-- does a poor job of keeping you informed on what the rival companies are doing, so every round ends up feeling too much like solitaire. "Here I am, just doing my own thing over here."
I got bored with it a bit too quickly.
Smartly designed and well produced. But I feel like the game-- intentionally or otherwise-- does a poor job of keeping you informed on what the rival companies are doing, so every round ends up feeling too much like solitaire. "Here I am, just doing my own thing over here."
I got bored with it a bit too quickly.