I have beef with a friend and we do FT10s every now and then in this game.

The only problem with the first game was its level design and its controls.

These things were fixed in Future and it makes for a much more enjoyable experience.

Music is equally as good.

Superb setting and sense of exploration.

Interesting story and characters (except for Atreus which is annoying) but the gameplay just sucks when compared to the faster-paced previous entries.

Path of Radiance has the most non-stereotypical characters out of all the FE games I have played, it develops the most important characters very nicely and the story feels very fleshed out, the world building is really good as well.

Path of Radiance has really slow gameplay by default and I see it's a common complaint people have about the game. I personally turned the dialogue speed (if that's a thing) and game speed to max, removed battle animations and was always holding the B button (I think it was that) for the turns to go faster; the game felt just the right speed this way. No complaints here either other than maybe the game is too easy and that sometimes the Black Knight coming out of anywhere he wanted felt cheap in one or two maps (there's one where he appears from a house in the middle of the map).

Most people prefer Mother 3 and I can understand why, it has a way better story and it's more concise.

What I love about Earthbound is how open it feels, the feeling of being a kid just wandering around and doing whatever you want is unmatched. I think the enemies, music and random conversations were better in EB, I just really like the mundane American suburban life setting.

The "this game is so stupid" moments were more prevalent and Earthbound made me laugh so much more than Mother 3.

I also thought the NPCs were better in this game and I fell in love with Magicant.

This game just gives a very mysterious vibe and exploring the World feels so rewarding and good.

Earthbound is just a masterpiece and a lot of great games have taken inspiration from it -Yume Nikki, LISA, Undertale, the list goes on- but nothing has matched the authenticity and originality of Earthbound in my opinion.

The story kinda sucks -if it can be called a story- so I can understand why some people don't like this game as much as Mother 3.

Goku, Goku without shirt, Goku without shirt and sunglasses, Goku without shirt and sunglasses from the future.

Jokes aside, the amount of characters available let me revive many great moments from the anime with my friends, the best DBZ game when it comes to multiplayer.

The story mode for this is great: it features high quality cutscenes and voice acting.

Incredible.

Ammo is scarce and the enemy design requires you to use different weapons if you want to kill enemies in the most efficient way, and some enemies (the marauder lol) make you change your style of gameplay completely. I often found myself using all the weapons and options the game gives you which I think it's a testament to how well designed this game is.

1993

One of the most influential games of all time no doubt and the soundtrack is just a banger but playing it on the higher difficulties most enemies are damage sponges and if you start some maps without saving (especially starting episode 2 on higher difficulties) it becomes very frustating to kill all enemies because ammo is barely enough so most of the time you are looking for ammo instead of killing demons (I repeat, this is if you start the map with 0 ammo).

Marvelous level design (except for some levels here and there) but the charm and soul was just not there, especially the music and atmosphere when compared to DKC1 and DKC2.

Out-of-this-World OST, great gameplay and charm.

Cons are that boss fights are very simple and I feel the level-design has many leap of faith moments (you jump and hope for the best lmao).


On my first playthrough I didn't like the puzzles at all but on subsequent playthroughs it doesn't matter much because you already know what to do; this along with the level design -the game is just not about killing enemies going from room to room- makes it really entertaining.

While the mechanics for Dante are superior in DMC4 and DMC5, I don't like playing as Nero in DMC4 and I HATE playing as V in DMC5; that's the reason I prefer the gameplay in DMC3.

I still think this game has many issues: some enemies are really badly designed, it has some very boring boss fights and the DMD mode for this game is just meh.

Played the entire series over Discord calls (me playing and streaming to friends).

This was definitely the one that had the best trials, less plot holes and the ending was just a very bold move that made so many people seethe lmao.

I just think this was the game that took the most risks, went in a much different direction to the old ones in many aspects and I love the monokubs.

I think Danganronpa 2 has better characters (and fanservice) but that's about it.

Excellent Zombies maps and it has a great blockbuster/cheesy story mode.

Playing Call of the Dead with friends is just an experience you need to have.

They kind of fucked up the multiplayer, especially sniping. If you want to play multiplayer, stick to MW2 but everything else this game does better.