not_another_ted
I know that it's primarily directed towards children, but this is laughable at times.
The level design is annoying. Dialogue and cutscenes are unbearably slow, and unskippable. The controls are slow and clunky, and sometimes even unresponsive, with the gameplay almost constantly working against you. You spend most of the game picking up hundreds of Bertie Bott’s Every Flavour Beans, and Harry tells you the flavor of each bean he picks up, and it gets annoying after three. There are big gaps in the story that wouldn't make sense to anyone if they haven't read the book or watched the movie that honestly didn't bother me because I just wanted it to end.
I played this game all the time as a kid (ALL THE TIME), and I can still see why, but this is not good. Fuck this game.
The level design is annoying. Dialogue and cutscenes are unbearably slow, and unskippable. The controls are slow and clunky, and sometimes even unresponsive, with the gameplay almost constantly working against you. You spend most of the game picking up hundreds of Bertie Bott’s Every Flavour Beans, and Harry tells you the flavor of each bean he picks up, and it gets annoying after three. There are big gaps in the story that wouldn't make sense to anyone if they haven't read the book or watched the movie that honestly didn't bother me because I just wanted it to end.
I played this game all the time as a kid (ALL THE TIME), and I can still see why, but this is not good. Fuck this game.
2010
To be fair, the only way this game wouldn't have been disappointing is if it was the greatest game of all time. Alas, "greatest game of all time" it is not.
I do wish they had a segment that was an actual light cycle battle. Although the light cycle segments that do exist are really cool and pretty awesome set pieces.
And I actually wish the story was more separate from Tron: Legacy, without Quorra or Flynn being characters. Sort of acting like Star Wars: The Force Unleashed. I was actually hoping it would follow Tron after the events of Legacy.
The controls can feel clunky or unresponsive at times, and that sucks, but when the freerunning doesn't send you flying off in the wrong direction, and the combat doesn't get you killed by throwing your disc towards nothing, it can be really satisfying. Especially when coupled with the cool-ass Tron: Legacy visuals.
I do wish they had a segment that was an actual light cycle battle. Although the light cycle segments that do exist are really cool and pretty awesome set pieces.
And I actually wish the story was more separate from Tron: Legacy, without Quorra or Flynn being characters. Sort of acting like Star Wars: The Force Unleashed. I was actually hoping it would follow Tron after the events of Legacy.
The controls can feel clunky or unresponsive at times, and that sucks, but when the freerunning doesn't send you flying off in the wrong direction, and the combat doesn't get you killed by throwing your disc towards nothing, it can be really satisfying. Especially when coupled with the cool-ass Tron: Legacy visuals.
2009
2003
Nothing like this had ever been done before, and—to my knowledge—has ever been done since.
While the controls feel a bit weird at first (like, PS1 007 weird), you start understanding that they're literally perfect for this game after a while.
At the end of the day, they didn't have to do this. They did not have to do this. But they did. They went above and beyond.
And when you're done? You can play an alternate version of it as a different character. Genius.
While the controls feel a bit weird at first (like, PS1 007 weird), you start understanding that they're literally perfect for this game after a while.
At the end of the day, they didn't have to do this. They did not have to do this. But they did. They went above and beyond.
And when you're done? You can play an alternate version of it as a different character. Genius.
2004
To be honest, this would still have been an amazing stand-alone video game. If the movie didn't exist, this would have been the coolest ambitious PS2 hack-and-slash. I found myself wishing it would never end.
There are so many small details about this game that makes it so much more impressive than it has any right to be. It was the studio's second PS2 game, and only three years before becoming defunct. The game is Devil May Cry in Castlevania. It's bad-ass.
And the hat mechanic is awesome!
There are so many small details about this game that makes it so much more impressive than it has any right to be. It was the studio's second PS2 game, and only three years before becoming defunct. The game is Devil May Cry in Castlevania. It's bad-ass.
And the hat mechanic is awesome!
2002
2000
2012