puffinkiller
43 reviews liked by puffinkiller
Super Mario Maker 2
2019
Mario Kart Wii
2008
Resident Evil
2014
A horror beauty and a gold standard of what a remake should be, retain everything that made the original wonderful and then add more to it...something no other remake in this series has done so far (wheter they're good or bad, it's no secret they took out or shuffled around some story beats, while this remake at worst shuffles the puzzle order, doesn't mess with the story anywhere near those do). Only other remakes I played to keep the same philosophy as this so far is Pokémon FireRed, Metroid: Zero Mission and AM2R. Frankly I'm sick of the bringing back fad and constant remakes lately, many of them feel like mediocre / inferior echoes of the past when I could just replay the same game instead if I really wanted to, but I wish if they were to remake shit, they'd atleast make it on the same quality as this...but guess not, just give me more proper ports and / or remasters please, WITH KBM support if its on PC, since I have to spell that out appereantly
One arguable downgrade with this remake is that the gore is a bit toned down in some places, usually on game over animations, while I see the bruh in that, it's not a huge deal breaker for me
To end on a positive note, bloody game looks gorgeous
One arguable downgrade with this remake is that the gore is a bit toned down in some places, usually on game over animations, while I see the bruh in that, it's not a huge deal breaker for me
To end on a positive note, bloody game looks gorgeous
Resident Evil
2014
I do not understand all of the hate this game received. I hear it’s because people were expecting it to be more like Dead Space. Not being like Dead Space is one reason I really enjoyed it. That series is overrated. It was surprisingly fun to telekinesis enemies into spikes repeatedly. It was cathartic to just stomp a defeated enemy that annoyed you over and over. I thought the story did some interesting things, but there are some things that could have been better. The stealth mechanics were only ok. The game did not do a great job of communicating the correct direction, so there would be times I wanted to explore and accidentally advanced the story.
A good friend of mine was raving about this game to me a couple weeks ago so I decided to try it out again on the Switch. I finished it on the Wii U years and years ago but I remember it being pretty mediocre, so I was definitely more into it this time. I appreciate the addition of Yoshi and the baby yoshis with powers. I think it might be the most polished of these New Super games, but it still doesn't really differentiate itself enough for me to truly love it. It is still solid to play though so I enjoyed my time.
Deluxe is a package you can't really go wrong with. It has two good games (even if one is essentially a harder level pack) along with some post-game challenges that are there if you want to tackle them. And all of that is multiplayer
U is a good game that tries to do some new things, but also remains boringly predictable. You know exactly what you're getting which isn't bad, but I wish they were more willing to go crazy with the level design and variety. There's some good stuff in the middle of the game and post-game, like the painterly level in the poison swamp world, or any of the unique level configurations in the bonus world. Most of the game is stock-standard though, often playing it too safe. The acorn power-up isn't too interesting of an addition.
I think I actually liked Luigi U more than base-U. The shorter, more challenging levels were a breath of fresh air, and they were much more willing to create some unique levels. Luigi isn't as easy to control as Mario, but that control also offers new gameplay opportunities and challenges.
While the NSMB series is fine, I'm glad they're shaking things up with Wonder. It's looking like it's taking the best parts of the NSMB games and also introducing loads of new ideas to make 2D Mario fresh again. The NSMB games don't really have much personality, while Wonder looks to be bursting with it.
TL;DR:
Good game, tired formula. I'd still recommend it, but it's really interchangeable with any of them beyond the fact it's the newest and therefore the most accessible
U is a good game that tries to do some new things, but also remains boringly predictable. You know exactly what you're getting which isn't bad, but I wish they were more willing to go crazy with the level design and variety. There's some good stuff in the middle of the game and post-game, like the painterly level in the poison swamp world, or any of the unique level configurations in the bonus world. Most of the game is stock-standard though, often playing it too safe. The acorn power-up isn't too interesting of an addition.
I think I actually liked Luigi U more than base-U. The shorter, more challenging levels were a breath of fresh air, and they were much more willing to create some unique levels. Luigi isn't as easy to control as Mario, but that control also offers new gameplay opportunities and challenges.
While the NSMB series is fine, I'm glad they're shaking things up with Wonder. It's looking like it's taking the best parts of the NSMB games and also introducing loads of new ideas to make 2D Mario fresh again. The NSMB games don't really have much personality, while Wonder looks to be bursting with it.
TL;DR:
Good game, tired formula. I'd still recommend it, but it's really interchangeable with any of them beyond the fact it's the newest and therefore the most accessible