Ost fucks so hard my blood and cum are now jet fuel.

idk what y'all are on calling the snowboard levels the worst thing ever y'all just suck lmao.
Beautiful game, solid bosses, solid stages even if a bit gimmicky. Ost not as good as previous games but I still like it.

Kinoblade....
I kneel takahashi
I kneel....

For the love of God get the definitive edition patch, makes so many unnecessary things better (looking at you magic seals). Aside from that, I'd put this game on par with Aria in pure terms of gameplay, fun asf and the fact that one weapon didn't dominate the whole game is neat. Great exploration, great movement tools. No idea wtf was up with the villains and characters lmao, especially hammer, he went from cool shopkeeper who had some interest in Yoko to "I want to fuck Yoko this instant" which is understandable but cmon man. Villains were dogshit good Lord. Great game regardless. 8/10

Very fun, very challenging, very surprising that there was little to know slow down. Nice ost, overall incredibly solid game tho imo the final boss was a bit disappointing but it's good overall.

Finally done
Fun game, cool plot, annoying ass mech boss (you know the one). Wish everything was fleshed out more.

I love how charming and cute everything is. But God I wish he controlled smoother because it was quite annoying to jump in stages, especially the space and underwater stage, Lord.

Gave this a fair shot till I couldn't anymore after 45 hours in. God I wanted to like this game but there's just so much that I just didn't like at all. For one the calendar system makes the game feel like an unnecessary drag considering it goes day by day and takes a while for it to get to the next plot point which leads to the plot itself. It feels like it goes nowhere for over half the game and takes forever to get anything interesting to happen. It wouldn't be such a problem if there was more things to do but there just isn't, it's either Tartarus (which itself is the worst dungeon of any video game that I ever had the displeasure of going to), raising your social stats which is a boring waste of time, or social links, good God social links. I don't hate the social link concept I think it's a good way to give life and build upon non-plot relevant characters, but the way Persona 3 does it kills any interest I have in doing them. Of the ones I did it was all just dialogue which is fine, but I would prefer if it lead to an extra dungeon or extra bosses (that aren't reskins) but nope, no other interesting bonuses other than exp for fusing. I also wasn't a huge fan of the "one more" system p3 introduces, it just feels like press turn but without any of the meat that makes press turn good, it isn't a bad system by any means it's just not that good in my opinion. And finally, the bosses/enemies. My God why oh WHY did they think it was a good idea to use reskins upon reskins upon reskins of enemies. I don't wanna see blob maya variant #27 I want to see something cool, and that cool is the full moon bosses which are all pushovers. Why couldn't they have the same difficulty as the tartarus bosses they have such interesting designs. I don't feel like getting into characters because I feel like I've said enough. I don't have much problem with the main cast I just find most of them uninteresting (looking at you fuuka). All these issues I had accumulated into killing any interest I had finishing this game, or ever bothering with persona 4 or 5. This ain't for me and I hope to never play it or think of it again until I inevitably get p4au once rollback drops.

KYLE MOTHERFUCKING HYDE BABY
YEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAH

It's ok. Not a huge fan of the ost nor level design, didn't really challenge me much aside from a few annoyances. Still insane they made you do a boss rush on the final stage because the rest of the game is piss easy lmfao. Omnidirectional whipping is cool but I am not a fan of how simon controls, he seems much slower compared to every other classicvania protag I've played thus far. Go play bloodlines instead, fire 16bit vania

Order of Ecclesia was very fun, best part were the challenging asf bosses, I do wish they weren't so spongy but eh. Level design was much more linear than I'm used to and I thought it was fine for the most part, they could've combined some areas imo and add more exploration, especially since some levels were literally straight lines. Glyphs were nice to not rng grind for the ones I wanted, though I wish unions were more fleshed out than they were. Shanoa is hot, will revisit for Albus mode. 7.5/10

Just what I wanted from Gunvlot 2, more Copen and more Copen did it deliver. Every EX weapon was fun to use and bosses gave a surprising yet welcoming amount of challenge that I wasn't expecting at first. Story exists and is nothing to look forward to if you're a fan of the previous games, there is one part near the end that's pretty good but other than that it's a fine game. Now to spend another 200 hours trying to S+ rank every stage, why do I do this to myself.

It's cool, love the atmosphere of the game. WAY too many weapons tho, most felt unnecessary or straight up useless. Final boss is a pushover compared to everything before him. Needs fast travel lmao. Still had a good time.

Guiltiest pleasure I've ever had it sucks so bad. Imma go for a third playthrough

Oh my goodness gracious it's some of the most fun I've had in any action game I've played, would've put 4.5 stars but the mission 19 boss is aids. Adding in the style switching along with access to every one of your weapons in the switch version made the game all the more fun trying to combo. Will definitely come back for more on the Vergil playthrough.