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Fighting game enthusiast, Fatal Frame and Disgaea fan. Supporter of indie games, and an avid reader of anything by Junji Ito.
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Resident Evil 4
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Tomb Raider
Tomb Raider
Fatal Frame
Fatal Frame
Disgaea: Hour of Darkness
Disgaea: Hour of Darkness
BlazBlue: Chrono Phantasma Extend
BlazBlue: Chrono Phantasma Extend

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Mortal Kombat II is an enhancement of the original MK in every way possible.

The characters are digitalized as in the first game, but they were all remade with new visuals, and finished with hand-drawn pixel art over them, giving them a more stylized look. Audio quality is also further improved, making MKII stand out much more than the previous title.

The gameplay is quite similar to the OG Mortal Kombat but slightly faster and more responsive. MKII doesn't shy away from combos like the previous game did, and there is a bit more fluidity to movement, although still retaining a simple and slower paced-gameplay.

The newly implemented characters are all super iconic, and Shang Tsung being playable and being able to actually morph into everyone is insane. The new stages are all beautiful, and the songs are memorable.

Overall, MKII is filled with new content and improved aspects that make this one twice as good as the first game.

The Original Mortal Kombat

Created by a team of 4 people: Ed Boon, Dan Forden (The Toasty Guy), John Tobias, and John Vogel. The popularity of Street Fighter II inspired this young group of friends to create their first fighting game.

Originally intended to be a Jean-Claude Van Damme's Bloodsport game, it went on to be something completely different when their deal fell through.

They ended up making a game loosely based on a bunch of movies that they liked, which resulted in a game filled with a lot of blood, violence, martial arts, and humor.

Mortal Kombat would bring to the table a lot of things that changed the gaming world forever, one of those things being the creation of the ESRB Rating System due to the violence being considered extreme at the time.

Mortal Kombat was the first fighting game to use digitalized sprites and high-quality voices, and the first fighting game to have a secret character (Reptile).

The gameplay however, isn't as interesting and charming as the rest of the game. Gameplay is very simple, and somewhat clunky, movement is slow, and damage scaling did not exist yet, since it was not intended for MK to have combos at all. They even went as far as to have system that pushes you away from your opponent in case you manage to combo them too long.