quite before finishing the final world. too frustrating.

great aesthetic, great ending, but it's too similar to Limbo which already stretched the concept for me as far as it could go.

Gosh, such mixed feelings. All in all I believe it to be an ambitious failure. The story is confused and pretentious, the gameplay is repetitive and frustrating, the story themes are at times offensively simple and condescending.

I prefer to appreciate art when it reaches for the stars and comes up short - but this game feels more like a collection of influences and unfinished thoughts that occasionally strikes gold (ie. the first couple hours). I can't say that what this game ended up being as a finished product was good.

But all my praise to the visuals, the music, and the ambition, and I hope those that worked on this feel proud of the pieces. Please keep trying.

Solid fun platformer with lots of unique twists. Really enjoyed the impossible lair segment at the end!

Once I pushed past the initial couple of hours, I was in for one of the most rewarding and unique gaming experiences ever.

A real shame this became vapourware. Loads of promise. Enjoyed first two episodes.

story and characters nowhere near as interesting as Man of Medan. Felt much less 'interactable'.

Side note - in-person co-op mode very broken. Played with three friends, five characters so two of us shared a second character - or so I thought. I had one go, then it was assigned to the other player every single other time. The other character I chose had one or two playable moments. I was left watching for full acts.

me1: 4.5
me2: 4
me3: 3

Collection: 4

rappin robots would be way better if it worked but most times I try to play it network fails after we've written our raps

So much fun playing with friends. I wished it went on for longer at the end but had a great time playing through it.

best pokemon game since B/W, but that isn't saying alot

Really wished I could have played this back in the day when servers were going.