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Played and finished in one session. I think this just ticked almost everything for me.
The movement in this game is something else. Kind of reminds me of Ori in a way, only in 3D. There's several abilities and each one let's you reach higher and further places, or gives you an easier way to reach existing ones.
Oozes style, the low-poly graphics and low-fps animations work so well because the character still controls so beautifully. The soundtrack is also perfect, usually slow and mystical which creates a nice sense of intrigue and mystery as you explore this unknown place. Switches up to something more intense when it needs to build the energy and get you going.

Never thought I'd enjoy a 20 year old game as much as I did with Gothic. Going into this I thought I would bounce off immediately because of how dated it is. The game is played through the use of an 'action' key (Ctrl) plus an additional WASD press. This sounds horrendous coming from a modern control scheme, but it actually works really well.
It makes the combat in particular a fair bit harder, as you can't move and attack at the same time. I got used to it quickly though, and it has a nice flow to it the more you play.
I think the grind/progression of the game is the main appeal. You start as a nobody with no friends, but eventually work your way up to the 'hero' who can beat anything.
There are three distinct factions each with their own ways of doing things, and there's a good amount of memorable characters. The map is sized well and becomes familiar fairly quickly. Later game areas are gated off by the inclusion of tougher enemies, so it's technically possible to go there but you very likely won't survive. Story isn't the best of the best, but it does it's job well enough and didn't bore me.

Unlike the souls games, I don't think I ever felt cheated whilst playing this. It always feels like it's on you for failing, which makes it so much more rewarding when you do succeed. Also one of the best feeling games I've played, and I'm struggling to find something that compares in terms of the clinical hand-to-hand combat.

There were a couple of technical issues on PC (FPS lock, 21:9 support), but they were fairly easily fixed by community mods. Would have probably been frustrating to play this on release though.