I felt like Federation Force was one of those games I had to play online before the 3DS shut down, because its reputation among Metroid fans intrigued me. It was tough since everyone I asked to play it with wasn't interested, couldn't do it, didn't have the time, or straight up flaked out. It's mostly understandable, but it still hurts my feelings. Fortunately for me, rito and some strangers online were crazy enough to join me so that I could experience the game as it was intended.

Yeah, you can definitely tell Nintendo dropped this to shut up the Metroid fans. I wanted to like this game because the concept of a 4 player Metroid is interesting, but instead it feels half-assed. If you want to be put to sleep, play this game's missions and you'll be knocked out. Nothing cool ever happens. You just get dropped into a planet, do some lame puzzles, shoot some shit and watch boring cutscenes. The shooting doesn't fare much better. The stiff controls and weird aiming (which is something you shouldn't have in a first-person shooter) just makes the experience more dull than it needs to be, and I probably would have been more lenient to Federation Force if the shooting aspect was fun and moving didn't feel like your suit was filled with fuckin' cement. The game isn't worth playing for $40, let alone zero.

this game was made by satanic people who hate sunshine, rainbows, laughter, puppies and every joyous thing in between. fortunately miyamoto found God and redeemed himself with mario 3 so he wouldn't repeat the same mistakes 🛐

It's an ok game that thinks it's cool when it really isn't, but I had fun going around shooting people for no reason. The pressure from enemies constantly kept me on my toes, forcing me to adapt to the environment and experiment with the weapons. Sucks that the game doesn't tell you how things work unless you look at the controls menu and memorize everything. I don't have much else to say except that it's funny how a game this stupid managed to offend people, with the Postal Dude's constant quips and comically edgy monologues between levels. (am I just desensitized?) It's not the best thing in the world, but it ain't that bad.

After beating Fatal Fury, I felt obligated to play Art of Fighting because of how much I liked it. Sadly I didn't get the same enjoyment here.

The music is decent, the graphics are good looking, the movement is much better Fatal Fury's, and I like how the story is framed as a kung-fu action movie with cutscenes thrown in the mix. I just feel like the gameplay holds AoF back.

This is probably a me problem, but I don't like how sluggish the special moves feel. A Hien Shippuu Kyaku or a Haoh Shoukou Ken takes eons to come out, so don't go using them willy-nilly. Then there's the meter mechanic, the Spirit Gauge. I feel that it's a hindrance.

Not only do you need it to perform special moves which drain a lot of it, but it's difficult to get it charged high enough with the AI being so neurotic. They'll be constantly taunting you to shrink the gauge or outright intercept you, while they constantly charge theirs up. It feels like this picture. Mr. Big is especially guilty of this. Penis-headed bitch. But I'll give SNK some credit, the Spirit Gauge adds another layer of strategy to the game, which did keep things interesting.

I respect this game as one of SNK's legacy titles, but it's not something I'd like to revisit.

The UI changes, alongside the additions of medallions, frenzy auto shotguns, and reaper snipers should net this at least 1.5 stars. But I'm feeling generous so I'll give it 2 more because I like the map and the battle pass skins. Also the TMNT and Dragon Ball collabs are awesome. I should probably be ashamed to say that Peter Griffin is what's motivated to push through this season.

I didn't have any friends to use PictoChat with, so I couldn't enjoy it to the fullest extent. That aside, I like the novelty of it. It's like if texting was awesome and not stupid and lame.

The cutscenes are alright and the story was more interesting than I anticipated, but Idol Hands is so monotonous with its grinding and minigames that I got bored and rushed through it so I could get to the spicier stuff. The bugs and localization errors are marginally annoying, too. If it weren't for the variety of erotic cutscenes and my curiosity about the heroine's future, my interest would have totally fizzled. The game's ok, I think it could have been better

PaRappa 1 and 2 combined can't touch this. UJL is a gem that deserved better treatment.

I wasn't expecting much out of an April Fool's game but this one was charming. Makes me want another Sonic visual novel. It's got amusing dialogue, fun gameplay, a chill soundtrack, a pleasant artstyle, which is everything I'd want out of a Sonic game. Especially the way the characters are utilized. You know, Sonic's friends are mad enjoyable when they get to show off their personalities and aren't just there, being cheerleaders. If Sega made more fun and silly games like this, I'd be more than happy to support them.

I promised myself that I'd try out the Fatal Fury series after seeing how cool Terry looked in Smash Bros, so I decided to start at the game's roots. So what did I think? I think FF kinda sucks, but it's not unbearable to play. As a matter of fact, I like that it sucks. You can call it Stockholm syndrome, but something about constantly losing to the bosses' cheap moves, and seeing how they mocked and laughed at me was the motivation I needed to keep going and prove myself as the Garou Densetsu™. I learned something about my opponent from each battle, which immersed me and almost made me feel like a martial artist. And I can't write my thoughts on FF without mentioning Geese. He's absolutely an input-reading, cheating, father-killing piece of shit that almost made me want to tear my hair out, but even he was easy to exploit once I found his weakness. All you have to do is throw him, then spam Burn Knuckle when he gets up. I guess it's not as simple as I made it out to be, but it helps a lot. I think this was a decent introduction to Fatal Fury, and I'm eager to see what the rest of the franchise has in store.

I decided to play The Coal out of morbid curiosity, thanks to everyone making this game out to be worse than Satan and @ZeusDeeGoose's disdain for the writing. Putting aside the creator's creepy, barely disguised incest fetish with the two mentally ill protagonists flirting, the gameplay is dull puzzle schlock, and the dialogue is something only a middle schooler could enjoy. How am I expected to take this "horror" game seriously when it doesn't even take itself seriously, or have anything of substance to say? Everything's just shocking for the sake of it. Satanism? Murder? Cannibalism? Shiver me timbers!!!

This season was pretty good. I never knew how much I missed the old Fortnite map until now, and I had fun going back to the locations from 2017 and saying "Oh, yeah! I remember this!" We didn't have augments, rails, sports cars, or anything else, it was just back to square one with weapons we hadn't seen in a long time, and I felt right at home.

This season was so fun that I played with builds on for once, because it would be sacrilege not to. I got my booty pounded by tryhards, but that's only part of the experience.

The battle pass was mediocre and had bland fusion skins, but at least it was short. The best things to come out of this besides the fanservice were Raven Team Leader, the best fusion skin, and Eminem. If Epic made the OG Battle Royale a limited time event, I'd happily play it whenever it's available.

don't play this without save states, worst mistake of my life

It's a fun game with great graphics and a memorable soundtrack. I would have enjoyed it more if the game wasn't so hard to get through with the random traps they throw at you, but I'll let it slide because Diddy Kong exists.

I gave this game a second chance a while ago. The game's gonna stop receiving updates so I think now's a good time to get my thoughts out. It's not as bad as I remember it being but it's still not good. The gameplay is still dull and grindy, with the same old pay to win slop they encourage you to get if you want to actually stand a chance at winning races, whether they be singleplayer or multiplayer. Maybe the only good things that came out of this game were the new characters (Pauline, Peachette, and Kamek are my favorites), the cute costumes everyone gets dressed in (especially Daisy, God bless her soul), and it is the reason why Mario Kart 8 Deluxe is still kicking, with new characters and the shitty— I mean, city tracks you could tell were designed with a mobile game in mind. Some of you may see the last reason as a bad thing, but I digress. MKT's still bad and because nearly everything I wanted out of this game is in MK8D, I'm not going to miss this game.