5 reviews liked by stargazerave


Easily my top 5 of my favourite Tomb Raider games. This game is easy to play, but sadly it's too short since it only contains 8 phases (and the Croft Manor mode to explore her mansion). This game surely changed completely the usual mechanics of a classic Tomb Raider, yet it is still so good for the first Tomb Raider game made by Crystal Dynamics. The soundtrack and visuals are also amazing.

I love this one. The banter/commentary with Zip and Allister really adds new life into the games story. It's also the perfect length in my opinion, with a lot of variety of perfectly designed locations, and a really smooth difficulty curve.

this shit fucking rocks dude. hope eradicated. im popping bitches heads off like pimples. 7 million in my bank account. a mere $500 fee to rebuild my obliterated body over and over again means less than nothing to me. ceo mentality

hands down the coolest formal presentation ive ever seen in a shooter at this sort of scale. even if the gameplay isnt anything groundbreaking or even necessarily interesting the overall experience that culminates from all the unique audiovisual factors makes this a total thrill ride. i dont give a fuck that its basically on rails and involves pretty much just finding cover and then shooting, its sick as hell. it's sort of unreal how immersive the camerawork in this game is, even between cutscenes and gameplay, which I was curious as to how the game would pull off. the sloppy shot composition and unsteady operation blends perfectly with the blurry, shaking mess on the screen when you run, the video bitrate decreasing when the gunfights become especially chaotic, and even the audio clipping depending on proximity to loudness. so fucking cool dude. the attention to detail on this level even goes as far as having a fucking fisheye on the lens, not even mentioning how the highlights get easily blown out and the light refracting at like every possible turn lol. god dude. im begging for more games to tackle this kind of found footage model, even down to the way this game just throws the plot out of the window in order to hone in on the snapshots of recording. even if the story doesnt really have any diegetic relation to this form, it adds so much in the way of atmosphere and feeling. like this shit feels gross dude. seeing corpses with their heads pixellated out because you blew it off with a shotgun is a wild thing to put in your game. cruel voyerustic nasty stuff. rules. ugliness is beauty style is substance babie lets go