This game is so good bro

The original Final Fantasy VII is one of my favourite games of all time, so much so that upon hearing the remixed version of The Prelude at my first time of opening, I got a little emotional right off the bat.

The combat is fun and weighty but it's frustrating how worthless your party is while you're not controlling them. The music is incredible and the way they work the wind instrument motif from 'Let the Battles Begin' into almost every combat theme was always a joy to listen to.

The main gripe I have is with the story. While I enjoy how much more the characters are expanded upon, especially Cloud and Barret, the pacing is so horrifically slow that I enjoyed the second half of the game significantly less.

All 26 available sidequests are surface level and shallow and while none of them are tedious to complete, they do drag the momentum of the game to a halt as you have a very limited window to finish them in. Even without the optional side content, way too many chapters of the game are just stuffed with filler content, most egregious the two separate times you're flung into the sewers and your jolly haunt through the Train Graveyard.

Aside from the fluff they added to make this game 40~ hours, I do not enjoy the changes to the overall story especially the use of Sephiroth, the main antagonist from the original. I have grown to like the ending and implications it thrusts upon this universe the more I have thought about it, but as it's own game without the context of the second part, I was left unsatisfied by it.

At the end of the day, it's still Final Fantasy VII and it's still worth playing. It however is not a viable alternative to the original for me as it carves it's own unique story and as of now, I can only wait to see how it resolves. 7/10

A good entry in the Yakuza franchise
Most notably the story starts off with a really strong hook and for the most part delivers a really engaging narrative. It does however, as Yakuza tradition, pull its punches quite often and makes you question "if they're so scared to kill any of their likeable characters, why do they all get shot repeatedly?"
The gameplay is solid enough, I played on hard and for the most part it was very manageable up until the end where I felt I was going to have an aneurysm when you really start to notice the lack of I-Frames and unreadable attacks that can kill you in one or two combos.
Side content is solid as always. Almost all new gameplay mechanics surrounding the detective portion of the game, suck. Tailing missions will bore you to tears with how uninteresting they are and the ripped off Phoenix Wright search for clues/presenting evidence mechanics are so watered down they are almost negligible.
Overall, a fun time and the highs of the story make this game worth playing, 8/10.

I truly love this game and it serves as a fantastic introduction to the world of Professor Layton. The gameplay, consisting of solving numerous puzzles, is well thought out and challenging but simultaneously being incredibly approachable to anyone. The characters, while not at all deep, are charming and fun which pave the way for a surprisingly emotional story with moments that have stuck with me for a long time. The music is fantastic with a notable French influence and an incredibly memorable accordion that accompanies you throughout the game.

I have a lot of fond memories playing this with my parents as a child and that’s something I’ll always appreciate this game for, but by its own merit, it’s a wonderful, charming experience and something I’d wholeheartedly recommend.

Not my favourite Layton game by a long shot, the puzzles personally for me varied in quality with some highlights and some misses. The music is lovely as always but the story and character writing is noticeably weak and not paced well at all. It still has a lot of the Professor Layton charm and it’s by no means a bad game, just my experience with the puzzles and story was unfortunately the weakest of the original trilogy. 6/10

Fun parkour gameplay and an incredibly well aged visual style that will continue to look good for years gave me a good time overall. I did find myself wishing the game was a bit more open ended, with more choices on how to approach reaching the goal, which is ironic considering the free natured spirit of freerunning is completely juxtaposed by the goal of 'find the red thing'. Music and Story are there but I didn't really give either a fair shot as I was largely uninterested personally.
Overall, definitely a good game with a ton of style but I personally had some gripes so a decent 6/10 for me.

Great vibes and fun gameplay at first although it does eventually become quite stale and some poor map design that revolves around going in circles which can be uninteresting. Music is fantastic and completely fits the tempo of the game although I do wish it was a bit more curated by giving each gang their own unique style/genre. With not a whole lot of variety of tricks and or different combo sequences it can get tedious to just spam the corners for a big combo and the game overall does not require a whole lot of engagement to beat. Story is not too interesting but doesn't feel like an obstacle to get to the gameplay. For how short it is and how great it feels to just skate around enjoying the music, a good 7/10 experience for me.