thecianrice
2021
Clearly steeped in a love for anime, especially Cowboy Bebop, Wolfstride often struggles narratively to stray the line of inspiration vs imitation. It's "immature RPG for grownups" is an accurate pitch - it's not super kid friendly but it's not a "mature' game by any means. It waxes faux-philosophically at many points but never really feels like it has an original thought.
As a game you play - it's alright! It's very grind-heavy, and it's pretty easy (like until the final fight) to just use the same strategy for every single foe with no worries, but the core ideas are compelling. And who doesn't love building giant robots.
Clearly a game built with a lot of love, and a strong enough debut but ... it doesn't quite hit the mark for me.
As a game you play - it's alright! It's very grind-heavy, and it's pretty easy (like until the final fight) to just use the same strategy for every single foe with no worries, but the core ideas are compelling. And who doesn't love building giant robots.
Clearly a game built with a lot of love, and a strong enough debut but ... it doesn't quite hit the mark for me.
2022
2022
2023
2012
Pairing the gameplay of the Saturn original (which while tweaked, still feels dated even compared to the most recent game in the series, Orta on the OG Xbox) with more cutting-edge graphics makes for a weirdly dated feeling experience. I own the Saturn version of this game and love it but the aesthetics/mechanical mismatch here felt... frustrating.
2023
2023
2009
There's... something here. But it doesn't feel like it had the budget or the commitment to really get to that something. Shitty, unnecessary combat and cheap deaths take away from what could've been a SAW-themed virtual escape room with grisly consequences for failing to solve the puzzles.
I'd like to think budget's to blame here, but I hear the sequel is worse so... who knows.
(I'll find out ... one day.)
I'd like to think budget's to blame here, but I hear the sequel is worse so... who knows.
(I'll find out ... one day.)
2023