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Gained 10+ total review likes

2 Years of Service

Being part of the Backloggd community for 2 years

Elite Gamer

Played 500+ games

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Played 250+ games

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Played 100+ games

Favorite Games

Sid Meier's Civilization VI
Sid Meier's Civilization VI
Final Fantasy X
Final Fantasy X
Disco Elysium: The Final Cut
Disco Elysium: The Final Cut
Bubble Bobble
Bubble Bobble
Marc Ecko's Getting Up: Contents Under Pressure
Marc Ecko's Getting Up: Contents Under Pressure

537

Total Games Played

000

Played in 2024

060

Games Backloggd


Recently Played See More

Dave the Diver
Dave the Diver

Dec 08

Persona 5 Royal
Persona 5 Royal

Jun 21

How Fish Is Made
How Fish Is Made

Feb 01

Cult of the Lamb
Cult of the Lamb

Dec 07

Stray
Stray

Oct 21

Recently Reviewed See More

Interesting enough! I think the front of the game played better than the back half. It's a gorgeous game with fun mechanics, but kind of like a walking simulator in the end.

This game was beautiful. Having worked in the bullshit tech world, they've nailed the feeling. It touches on the dystopian and frustrating nature of it all, but what I found most impressive was it's ability to make it all feel cozy at the same time.

It's the same thing tech companies do. You're tricked into spending so much time at the office because it's been made to feel like a second home. The fact that the main character's home is barely used rings so true. It's a place to change your clothes, that's about it.

I found myself missing aspects of working at a startup while playing this game. Which is really saying something considering how traumatic it was. Any game that makes you feel nostalgic for a horrible period of life does is masterful at narrative.

Gameplay wise, it's a roguelite. I'm not sure it does anything there that elevates the genre, but it's still a fun beat em up with plenty of fun powers.

Also I have to callout the beautiful, whacky textures that appear on the character's clothing. Found myself staring at them for way too long.

Short lil game. Fun, quirky idea but I feel like it actually needed more time to translate its ideas.