thirstypunk
2022
2020
This game was beautiful. Having worked in the bullshit tech world, they've nailed the feeling. It touches on the dystopian and frustrating nature of it all, but what I found most impressive was it's ability to make it all feel cozy at the same time.
It's the same thing tech companies do. You're tricked into spending so much time at the office because it's been made to feel like a second home. The fact that the main character's home is barely used rings so true. It's a place to change your clothes, that's about it.
I found myself missing aspects of working at a startup while playing this game. Which is really saying something considering how traumatic it was. Any game that makes you feel nostalgic for a horrible period of life does is masterful at narrative.
Gameplay wise, it's a roguelite. I'm not sure it does anything there that elevates the genre, but it's still a fun beat em up with plenty of fun powers.
Also I have to callout the beautiful, whacky textures that appear on the character's clothing. Found myself staring at them for way too long.
It's the same thing tech companies do. You're tricked into spending so much time at the office because it's been made to feel like a second home. The fact that the main character's home is barely used rings so true. It's a place to change your clothes, that's about it.
I found myself missing aspects of working at a startup while playing this game. Which is really saying something considering how traumatic it was. Any game that makes you feel nostalgic for a horrible period of life does is masterful at narrative.
Gameplay wise, it's a roguelite. I'm not sure it does anything there that elevates the genre, but it's still a fun beat em up with plenty of fun powers.
Also I have to callout the beautiful, whacky textures that appear on the character's clothing. Found myself staring at them for way too long.
2020
There is something oddly captivating about this game. The motion controls are annoying, the dress up options are mid level. But I found myself really going at it.
I think it's success lies in the challenge structure. I appreciate that you're given a vague enough prompt to guide the outfit you need to create while also encouraging you to explore. It does take thought and practice to 5 star the challenges. If you want some mindless dress up, this is the one for you.
I think it's success lies in the challenge structure. I appreciate that you're given a vague enough prompt to guide the outfit you need to create while also encouraging you to explore. It does take thought and practice to 5 star the challenges. If you want some mindless dress up, this is the one for you.
2019
2005
2020
I'm wavering on this one. Bite sized re-playable stories are great, I see myself exploring through this game every now and then to find the branching paths.
I was excited about the prospect, but all of the endings I got just kinda gave me the same thought over and over. The game feels like 2013. Granted, there's a ton more to experience and I might change this after I've tried more out.
I was excited about the prospect, but all of the endings I got just kinda gave me the same thought over and over. The game feels like 2013. Granted, there's a ton more to experience and I might change this after I've tried more out.
2022
What a surprising game. I'd heard good things but didn't dig hard before playing it, very glad I did so.
It was oddly cozy. I've been feeling off the past few days and I thought it was the perfect game for my mood. I didn't want to totally ignore my feelings and the atmosphere allowed me to sit in them while also providing comfort.
Plant identifying feels true to its nature. I've gone down Wikipedia holes to determine what a plant was, this felt so similar. The creepy story provided a nice backdrop and I'm excited to play again and make different choices.
It was oddly cozy. I've been feeling off the past few days and I thought it was the perfect game for my mood. I didn't want to totally ignore my feelings and the atmosphere allowed me to sit in them while also providing comfort.
Plant identifying feels true to its nature. I've gone down Wikipedia holes to determine what a plant was, this felt so similar. The creepy story provided a nice backdrop and I'm excited to play again and make different choices.
This is how mystery games should feel. I appreciate when the in game character does no deductive reasoning. I want to solve it myself and this game gave it to me.
Wonderful visuals, though it made things hard to see at times. But maybe that's the point. Relieving memories of death around us aren't incredibly clear and are subject to our interpretation.
Wonderful visuals, though it made things hard to see at times. But maybe that's the point. Relieving memories of death around us aren't incredibly clear and are subject to our interpretation.
2020
2019