Took me a lot to complete it because I genuinely did not want to let this game go, I hope I can come back to it in 10 years and relive it like it was the first time

braindead to the point Lego Star Wars (2005) for the PS2 had better content and felt at least challenging in some parts

highly recommend if you hate yourself and love to constantly backtrack looking for a tiny ass pixel you're supposed to interact with

2012

took me 10 years to finish this bad boy

The lighting during the Phobos Labs sections was truly fantastic, really setting the mood of an infested space base. Unfortunately it kinda stops there? There are a bunch of new gameplay mechanics but they're never really explored. If you want more Doom 3 then it's perfect for you.

fantastic art direction dragged down by repetitive gameplay and toddler narrative

The artstyle is nuts. The only critique I have is that it's a bit unclear on what you're supposed to interact with, otherwise very solid short game. Cute!!

It's fine, the ending is a bit rushed. Very cute artstyle and music!!

Games order from worst to best.

Another Late Night
The most pretentious piece of garbage I have ever seen.
0.5/5

The Thing in the Lake
I couldn't bother to finish it, game's extremely annoying and I'm not a fan of the unreadable artstyle. Not the mention the earrape audio you can't lower by any means.
1/5

The Toy Shop
It had a good base idea but the execution is just plain terrible. It plays very bad: enemies make no sound so you always get caught off guard, dark areas are pitch black so you can't see an inch from your nose, shooting feels unresponsive and most of all the game tries a bunch of genres but fails miserably in all of them. This is not a game you want to make in 10 days.
1/5

Arcadletra
This game tries to go psychological but never really nails it. The jumpscares feel unearned and most of the time laughable, gameplay is down to the bone and the story is so badly told that you never really get a grasp of it.
1.5/5

To The End of Days
Plays ok, story feels like your average B-movie. It's really nothing special.
2.5/5

Undiscovered
Interesting use of a 2nd person point of view, gameplay is extremely basic but gets the job done. The dialogue writing was waaaay to cheesy but overall a not so bad experience.
3/5

Charlotte's Exile
Nice puzzle game, it doesn't do much but it's well constructed and it has a clear direction.
3/5

Touched by an Outer God
One of the most "games" of the bunch. It has a clear structure and direction, story is nice even though nothing special, enemies can be pretty damn annoying as they track your movement and shoot where you're going and not where you are. The only thing I wasn't a fan of was having to redo everything from the beginning if I died. It also has a pacifist route which is very nice addition.
3.5/5

Sucker for Love
Funny little visual novel, the voice actress nailed it. The ritual mechanic was nice and the few scares we're very good.
3.5/5

Squirrel Stapler
This seems to be everyone's favorite and I can see why. David Szymanski is really good at what it does. However the games gets very repetitive very soon, at least for me. Also, if you play this after Iron Lung it's basically the same core idea, but the latter is much more well executed.
3.5/5

Solipsis
Really short game but it absolutely nails the tension, narrative and sound design. One of the best of the bunch.
4/5

The Diving Bell
Probably the game I liked the most. The atmosphere is masterfully built through small gameplay actions and voice acting, the story nailed the lovecraftian vibes and the overall experience was fantastic.
4.5/5

About the house experience: it was fine. The puzzles were entertaining but I couldn't care less about the "story", the writing was very annoying.

Fantastic game considering it runs on a PSP, it has everything you can expect from a God of War title. Yes, even the extremely spongy enemies.

Would be better if it didn't try to give me a seizure in the last few levels