Doom II is easily the weakest in the series imo. Nothing is really improved from the first entry and often it's actually made worse. The level design goes from interesting and sometimes clever to absolute dogshit (I don't think there's a single Petersen level I enjoyed). The final boss is a complete joke in that regard.
Music still bangs tho and the super shotgun is by far the best weapon in the franchise.

Portal but it runs like shit lol
cool LIGHTS!!!

Awful game.

- Horrendous pacing: You spend half the time talking nonsense, walking through infinite corridors in dungeons, and solving elementary school puzzles.

- Terrible writing and voice acting: The dialogues are filled with excessive, unwanted exposition. Every character feels the need to have an opinion and tell you about their entire life. The main character talks like a robot, and most voice actors act like they're just reading a script.

- Combat is completely braindead: You just spam attacks at enemies and occasionally click the dodge button. There's zero depth to it.

- Useless side content: The game is filled with side activities that make zero sense. Why would I complete an entire quest for a character I absolutely do not care about, just for a cosmetic item? Or pop stupid ass balloons in the air?

- Fake RPG elements: This is the icing on the cake. Every AAA release nowadays feels the need to add this stupid nonsense to give a false sense of progression to players and artificially manipulate difficulty. See that level 30 enemy? It will one-shot you, and you will deal zero damage to it unless you are at the same level. Gear doesn't matter. You will have to grind for stupid, useless items because if the game doesn't last at least 70 hours, it's not worth the asking price. Who cares about a tightly paced game with interesting gameplay and mechanics, right?

Graphics are good, and the animals are cute, though

I absolutely despise this game. It has the most annoying bosses imaginable and the most boring progression system possible. It completely removes freedom of exploration. I can't believe this is the direction they chose after the incredible Super Metroid.

a pretty artstyle isn't enough when everything else surrounding it is downright terrible

great game except for the final boss fuck that piece of shit

Very fun to play, gameplay is similar to God of War 2018 but expanded in every way. Unfortunately the story is a cluttered mess, carried only by the actors' performances. Sindri also has an incredible Sasuke moment where I could not help but laugh the whole time, it was so stupid. Overall a fun experience but still far from the greatness of the older games.

Took me a lot to complete it because I genuinely did not want to let this game go, I hope I can come back to it in 10 years and relive it like it was the first time

Everything in this game is good except the gameplay, which varies from tedious to extremely frustrating. Shit checkpoints and unskippable cutscenes are the greatest sin of all.

I like the part where the story goes full schizo and goofy tries to kill you

Loved the direction they took, hopefully we'll get more!!

game is really really good I just wish the characters would shut the fuck up

Swinging is very very good in this one, unfortunately not much else is improved. The combat in particular feels way less good and the villains are a big resident sleeper. It serves the purpose of being an origin story tho and I'm excited to see what they have in store for the next one. Don't buy it full price.