Wistful
BACKER
Fan of a wide variety of genres, Action RPGs are my favorites probably. Love video games as an art form and am very interested in the industry as a whole, and try to play as much as possible.
My ratings are pretty high because I tend to only play games that I think I will enjoy to some extent and will be worth my time.
Top 5-6 favorites could really be in any order, I don't feel like I have one particular favorite game of all time.
Backlog: Games I own I need to play
Wishlist: Games I don't own I want to play (I don't use my wishlist for future releases)
Favorite Franchises:
Metroid, Pikmin, Final Fantasy, Soulsborne etc., Monster Hunter
Current Platforms:
PS5, Switch, PC (gaming laptop)
Older Platforms:
Wii U, Gamecube, XBOX (og), 3DS, DS
pfp source
Badges
Pinged
Mentioned by another user
GOTY '23
Participated in the 2023 Game of the Year Event
Gone Gold
Received 5+ likes on a review while featured on the front page
Well Written
Gained 10+ likes on a single review
Gamer
Played 250+ games
Roadtrip
Voted for at least 3 features on the roadmap
Adored
Gained 300+ total review likes
GOTY '22
Participated in the 2022 Game of the Year Event
Clearin your Calendar
Journaled games at least 15 days a month over a year
2 Years of Service
Being part of the Backloggd community for 2 years
Donor
Liked 50+ reviews / lists
Trend Setter
Gained 50+ followers
Organized
Created a list folder with 5+ lists
Loved
Gained 100+ total review likes
Full-Time
Journaled games once a day for a month straight
Busy Day
Journaled 5+ games in a single day
Listed
Created 10+ public lists
Popular
Gained 15+ followers
N00b
Played 100+ games
On Schedule
Journaled games once a day for a week straight
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
GOTY '21
Participated in the 2021 Game of the Year Event
Liked
Gained 10+ total review likes
Favorite Games
290
Total Games Played
023
Played in 2024
079
Games Backloggd
Recently Played See More
Recently Reviewed See More
Stellar Blade's narrative is again, serviceable, but not much more than that. The voice acting is pretty great but the characters themselves are whatever. I liked Eve but that's about it. I really did not feel engaged by the story at any point, and there are a number of post-apocalyptic narratives that do a much better job with the twists, such as the obvious comparison to Nier: Automata, and even something like Horizon Zero Dawn.
The biggest issue with this game is that the only real draw is the combat, and anytime you are doing anything but that it becomes a real slog. I did not enjoy nearly any of my time with these other sections, particularly the ones that disable your sword, forcing you to only use your gun, which has some of the least satisfying gunplay I've ever experienced in a game. There are also a number of platforming sections that I hated, as the game's movement is not at all balanced for precision platforming.
Stellar Blade's combat is good but not great. My favorite part of it was the flashiness, but as a parry-based system, it is far inferior to something like Sekiro or Lies of P. The parry timing is weird; it is a lot earlier than you'd think, and I never quite got used to this even by the end of the game, and determined it just did not feel good. This is especially an issue in fights against bosses with very fast combo attacks, as you have to predict the timing, instead of reacting to it, which is not really feasible in most cases. As I said before, the gunplay sucks, and is very poorly integrated into the actual combat loop. The only time you really want to use it is when you are 'supposed' to, like when an enemy weakpoint is exposed after doing a certain defensive action. There is also a sort of 'super' mode that you unlock about halfway through the game called Tachy Mode, which unfortunately is pretty miserable to use. It looks cool but you deal effectively no extra damage compared to your regular for while it barely lasts 10-15 seconds, doesn't heal you, and gives you no i-frames upon de-activation. I ended up only really using it as a way to absorb hits from boss attacks that I could not understand the dodge/parry timing of, as you are invincible during it and it charges relatively quickly.
I do think there's plenty of people that will enjoy Stellar Blade more than I did, but I feel as though most aspects of a game like this that are really important to maintain player engagement were quite hollow, forgettable, and at times miserable to get through. Not the worst action game I've ever played, but generally one that I would consider a disappointment.
6/10
9/10
The world itself is nothing too interesting, with only really 2-3 different areas aesthetically, but it is still quite beautiful and while there are certainly games with better exploration, I did not find myself getting bored in the open-world, except maybe once or twice having to run somewhere near the end of the main story when I ran out of Riftstones. There are some interesting landmarks and worthwhile secrets here and there, quite a bit that I'm sure I missed as well, and overall the experience of going from one destination to another is pretty enjoyable.
I'm making no bold statement by saying combat is the highlight of DD2, but it really is great. The closest comparison I felt throughout was of Monster Hunter, rewarding a mastery of your vocations, patience, and occasional and extremely satisfying opportunities for big damage or awesome plays. The difficulty throughout the game felt pretty fair, with a good sense of exhilarating power fantasy by the end as you rip through boss health bars, and some pretty cool endgame fights as well. I played two different classes mainly: Warrior and Mystic Spearhand. Both of these were quite fun and had a lot to master; Warrior was definitely my favorite, but they both felt great once fully upgraded, with lots of tools. Enemy variety wasn't the best, there's only maybe six or seven different types of bosses (not including the endgame content), although discovering a new one here and there was super exciting. You also end up fighting variants of the same like three or four smaller enemies, which was a little disappointing, but not fully unacceptable.
While the overarching plot of the game is pretty whatever, I actually found a lot of the subplots and side characters quite interesting and well-written. I wasn't blown away by anything in the story but the characters and certain side-quests do make the world feel alive, which was an issue I had with the first game. As I'd expect most players would, I did end up growing pretty attached to my own pawn by the end, and was very happy to have him with me throughout my journey.
I think I could recommend this game to most people, even though it is not your traditional modern-day action RPG, which I think might actually be a selling point to some. The generally reasonable difficulty level also I don't think would bar too many people who might be intimidated by the game's unique approach to open world.
Generously ~8.5/10