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ace combat for fish people

the ocean is beautiful, expansive, and deeply mysterious. home to a myriad of lifeforms both familiar and foreign to our eyes yet despite our centuries of documentation, houses more mysteries waiting to be discovered neath the deep blue. much like the real world, ace of seafood boasts a vast variety of marine lifeforms. with near 1:1 replication of their natural behaviors , (i know few games can handle replicating the way a bluefin tuna's cannon attack as its devastating force in real life is often hard to observe given their secrecy) aos blends territorial patterns with utmost care and detail, all culminating in an enthralling and challenging race for aquatic conquest in this action-packed, war epic, bildungsroman, action rpg, dating sim, third-person fps, pseudo-nature documentary.

to be slightly serious though, this asset flip is one of those random games you find at 03:00 in the morning and it becomes such a memorable experience, especially in co-op ! the camera tends to fight you at times, particularly in some habitats, but the actual gameplay loop i found pretty fun even if some marine lifeforms are not worth using at all. i played almost all of this in co-op and completed every achievement and i still feel like clearing out most postgame as the comps required for certain encounters can be pretty tricky ! all this paired with a wonderfully percussive drum and bass soundtrack too ? top 1 games about being a fish for sure 👏

" bio fish was unable to compete with fresh fish ... " / 10 🐱👍🦔🦀🤝

Why is Ashley cheeked the fuck up bruh

This is the most floaty combat I've ever had to deal with and not in a fun way. The sound design is all over the place but the music is alright at the very least. I don't think I can play more empty ass levels with enemies placed here and there while flying towards the objective for more than an hour. Honestly they got this stage-shop-stage formula much better in Metal Wolf Chaos two years later after this so if you want a real action game play that one instead of this thing

Combat is pretty cool with its focus being purely hand to hand. People may find it more "limiting" than normal yakuza gameplay but I think the game's way of trying to be challenging is to have the exact same skills as the enemy. I think it's pretty cool since the combat is more akin to those Wrestling/UFC fighting games. Fighting styles are pretty cool. A lot of them really feel different from each other despite sharing a few animations. Bosses are probably the best part of the game to me. For the type of combat this is, I feel the challenge is pretty fair for most of them and bosses probably felt the most imposing out all of the series from a gameplay standpoint.

This is probably just a "me" thing but the art style of the game is also my favorite of the franchise. I like the cutscene art a lot. Feels what Yakuza's 1 & 2 might look like in 2d form with its gritty look and all. Its probably what stood out to me the most and in a way why I wanted to keep playing the game without knowing a lick of japanese when I was "checking it out." So at first, it was just me wanting to look a bunch of pretty pictures. Animation is pretty much flash animation but it's stylized up the ass to really make me care.

The game overall looks pretty nice for a PSP title. I also like how diverse enemy designs look. Some of look straight out of a delinquent manga.

Story (from what little translations I managed to scrounge up) is pretty good. I imagine if you like stories like Judge Eyes/Judgement, you'll appreciate its tone and how it differs a lot from main series Yakuza despite taking place in the same city. In this era of the series, its one of the more grounded stories in my opinion. Erm... At least after a certain part of chapter 1/before/after confronting the final boss.

For cons:

Navigation can be a pain in the ass (though it's not because of controls). There's no taxis. And the cops can make getting to places kind of annoying if you end up a lot farther away from your intended location.

Enemy health can get pretty beefy especially on harder modes unless you upgrade stats. Leveling up stats is pretty weird since it's completely different from leveling up normally (experience points, etc.) Money is pretty god damn scarce.

The combat is CLEARLY not designed for multiple enemies. There's no real crowd control options in combat or at least ones that feel natural.

This is probably what can turn off fans from checking these games out, the camera is too close in combat and shakes too much whenever clean hits are made. It kind of makes the game worse than it actually is. Its not like zooming out the camera is a bad idea. Not like obstacles can obstruct the gameplay in the first place.

Side content other than substories is pretty limited. This has more to do with it being on a PSP so they probably had to make due with a smaller space than usual.

This probably depends on who you are but having the options of making cutscenes skippable AFTER beating the game is pretty pinheaded. It made redoing some sections to give the best gameplay performance I could a REAL pain in the ass.

So yeah. Interesting spin-off for the series

Compared to the original JSR it fixes a lot and adds even more that makes the overall experience feel like a game that is worthy of being played although there are some questionable choices here and there
The music is fantastic

This is your daily reminder that Limp Bizkit actually kicked ass and both Significant Other and Chocolate Starfish are rock solid nu metal albums with plenty of great songs on them and the only reason there was such a backlash to them in particular was annoying white boy fans and them releasing their most obnoxious songs as singles. Fred Durst is unironically one of the greatest frontmen of any metal band ever, man's energy and weird charisma was unmatched.

Anyway, this game? Absolute dogshit. Never play it. It's not even a funny kind of bad.

This game is generally terrible but you can play as Fred Durst soooooo it's get's an extra star just for that addition.

didn't even know that game existed, guess they're following the first rule

this is a rating for backloggd user " blackwind "

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