Very rewarding game with a lot of great level design. Going for the higher ranks is very rewarding, and worth a try. Most of the bosses are great with slight reservations for the last two. Well worth a play, but I feel a bit lost as to why it's so highly acclaimed.

The Playstation port of Glover misses the mark in nearly every way, the levels are all weirdly sized and sometimes you'll feel like a giant while others you'll feel like an ant. The controls are somehow less user friendly than the N64/PC and the game feels more sluggish on the whole. Only worth checking out if you're a fan of the original version.

Boring. Somewhat funny story and the soundtrack is pretty decent at least.

I really hope they come back to this format one day because they had something special here. Great story, all the three different styles of gameplay are a good deal of fun (only being held back by some lackluster level design particularly in the Dark campaign), and it controls very well even if it takes a little while to get used to.

This review contains spoilers

tfw no alcoholic bartender gf

Bonus point for this even existin

Neat mechanics bogged down by literally everything else.

One of the most unique kart racers of it's generation. Lots of different game modes and different tracks to keep you busy, and an even ambitious adventure mode that while not nearly as cohesive or interesting as a game like Diddy Kong Racing is still very welcome. Well worth your time if you're ever in the mood for a new soulful kart game.

Peak Kart Racing.

The amount of depth and nuance in this game is absurd, especially given there are THREE different vehicles to master that can be used across this many tracks. The Adventure mode is a very fun addition, and should honestly be apart of more Kart games.

Sadly the multiplayer is very lacking in this game, with the console not really being able to handle it too well. Still a masterclass in it's style though, and more games should seek to be like this.

A lot more atmospheric, and the focus on the story does wonders for the game. Every location is magical in it's own right and it really feels like a cohesive world that you get to learn through each three day cycle you do. The loop can understandably be a deterrent for some but for me I found it just helped me get immersed into the world, and put the pressure on for completing each storyline.

Fun courses, great multiplayer game.

An ambitious title that sadly is littered with bugs making the experience near unplayable. When it does work however, it shows a fair bit of promise, but it feels to be a bit too bloated in what you can customize.

where's the sovl
The platforming is fine but it doesn't feel as snappy as the original which is a bit lame. Still a fun game though

It's a fine game that explores some interesting ideas but it feels shallow in a fair bit of ways. It never necessarily impedes on the gameplay and it's still a worthwhile play but it felt a fair bit more tedious than many others before it. It's not a bad experience, but it's a lackluster one that only is worthwhile because of it's brevity.