Overly edgy and a product of it's time but I'd be lying if I said I didn't have some fun with this. The idea of doing a list of tasks every day is quite novel as well.
It's a blast, though Neon White's depth makes that game more appealing nowadays. Still fun to shave fractions of a second off your time, and the game's skill ceiling is immense.
At it's core it's the same Serious Sam as it's predecessors but a lot of the level choices and escort parts are unbelievably tiresome. I respect it going all out on the camp department but getting to the fun parts of this game is way too much of a chore.
Solid little platformer, didn't enjoy the movement a whole lot though. Outside of the core game nothing really urged me to finish all the side content but it was a fun five hour diversion.